diff options
author | Jason Ekstrand <[email protected]> | 2014-07-24 12:32:49 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2014-08-04 11:07:20 -0700 |
commit | e97498ef811b49b8fb894bd167503109151a1fc8 (patch) | |
tree | 61acffa231367ef3da8fb69524658240024c4a86 /src/mesa/main/format_unpack.c | |
parent | 992e1ea8e4290cf14d59f89415bfd13e0920aad7 (diff) |
mesa/main: Use the RGB <-> sRGB conversion functions in libmesautil
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/format_unpack.c')
-rw-r--r-- | src/mesa/main/format_unpack.c | 69 |
1 files changed, 21 insertions, 48 deletions
diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c index ad5ea4cd1d1..b84ed024821 100644 --- a/src/mesa/main/format_unpack.c +++ b/src/mesa/main/format_unpack.c @@ -28,6 +28,7 @@ #include "macros.h" #include "../../gallium/auxiliary/util/u_format_rgb9e5.h" #include "../../gallium/auxiliary/util/u_format_r11g11b10f.h" +#include "util/format_srgb.h" /** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */ @@ -53,34 +54,6 @@ struct z32f_x24s8 #define EXPAND_6_8(X) ( ((X) << 2) | ((X) >> 4) ) -/** - * Convert an 8-bit sRGB value from non-linear space to a - * linear RGB value in [0, 1]. - * Implemented with a 256-entry lookup table. - */ -GLfloat -_mesa_nonlinear_to_linear(GLubyte cs8) -{ - static GLfloat table[256]; - static GLboolean tableReady = GL_FALSE; - if (!tableReady) { - /* compute lookup table now */ - GLuint i; - for (i = 0; i < 256; i++) { - const GLfloat cs = UBYTE_TO_FLOAT(i); - if (cs <= 0.04045) { - table[i] = cs / 12.92f; - } - else { - table[i] = (GLfloat) pow((cs + 0.055) / 1.055, 2.4); - } - } - tableReady = GL_TRUE; - } - return table[cs8]; -} - - /**********************************************************************/ /* Unpack, returning GLfloat colors */ /**********************************************************************/ @@ -763,9 +736,9 @@ unpack_BGR_SRGB8(const void *src, GLfloat dst[][4], GLuint n) const GLubyte *s = (const GLubyte *) src; GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear(s[i*3+2]); - dst[i][GCOMP] = _mesa_nonlinear_to_linear(s[i*3+1]); - dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i*3+0]); + dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+2]); + dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+1]); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i*3+0]); dst[i][ACOMP] = 1.0F; } } @@ -776,9 +749,9 @@ unpack_A8B8G8R8_SRGB(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 24) ); - dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); - dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); + dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 24) ); + dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff ); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff ); dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] & 0xff ); /* linear! */ } } @@ -789,9 +762,9 @@ unpack_B8G8R8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); - dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); - dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff ); + dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff ); + dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff ); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff ); dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */ } } @@ -802,9 +775,9 @@ unpack_R8G8B8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff ); - dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); - dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); + dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff ); + dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff ); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff ); dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */ } } @@ -817,7 +790,7 @@ unpack_L_SRGB8(const void *src, GLfloat dst[][4], GLuint n) for (i = 0; i < n; i++) { dst[i][RCOMP] = dst[i][GCOMP] = - dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i]); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i]); dst[i][ACOMP] = 1.0F; } } @@ -830,7 +803,7 @@ unpack_L8A8_SRGB(const void *src, GLfloat dst[][4], GLuint n) for (i = 0; i < n; i++) { dst[i][RCOMP] = dst[i][GCOMP] = - dst[i][BCOMP] = _mesa_nonlinear_to_linear(s[i] & 0xff); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float(s[i] & 0xff); dst[i][ACOMP] = UBYTE_TO_FLOAT(s[i] >> 8); /* linear! */ } } @@ -2124,9 +2097,9 @@ unpack_R8G8B8X8_SRGB(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff ); - dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); - dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); + dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff ); + dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff ); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff ); dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */ } } @@ -2319,9 +2292,9 @@ unpack_B8G8R8X8_SRGB(const void *src, GLfloat dst[][4], GLuint n) const GLuint *s = ((const GLuint *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); - dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); - dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff ); + dst[i][RCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 16) & 0xff ); + dst[i][GCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] >> 8) & 0xff ); + dst[i][BCOMP] = util_format_srgb_8unorm_to_linear_float( (s[i] ) & 0xff ); dst[i][ACOMP] = 1.0F; } } |