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authorFrancisco Jerez <[email protected]>2013-11-22 19:49:29 -0800
committerFrancisco Jerez <[email protected]>2014-01-15 16:42:07 +0100
commit87942749a327725014b0d160b3e48d6d83723ac2 (patch)
treeb946728e01d45243a7f86fa1cd2e872d5d451675 /src/mesa/main/format_pack.c
parent16070716bca77da0d33ac2b5ae9f83c10993d912 (diff)
mesa: Add MESA_FORMAT_ABGR2101010.
Including pack/unpack and texstore code. This texture format is a requirement for ARB_shader_image_load_store. Acked-by: Chris Forbes <[email protected]> Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa/main/format_pack.c')
-rw-r--r--src/mesa/main/format_pack.c29
1 files changed, 29 insertions, 0 deletions
diff --git a/src/mesa/main/format_pack.c b/src/mesa/main/format_pack.c
index 826fc10a604..9b6929d4486 100644
--- a/src/mesa/main/format_pack.c
+++ b/src/mesa/main/format_pack.c
@@ -1824,6 +1824,31 @@ pack_float_XBGR32323232_FLOAT(const GLfloat src[4], void *dst)
d[3] = 1.0;
}
+/* MESA_FORMAT_ABGR2101010 */
+
+static void
+pack_ubyte_ABGR2101010(const GLubyte src[4], void *dst)
+{
+ GLuint *d = ((GLuint *) dst);
+ GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
+ GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
+ GLushort b = UBYTE_TO_USHORT(src[BCOMP]);
+ GLushort a = UBYTE_TO_USHORT(src[ACOMP]);
+ *d = PACK_COLOR_2101010_US(a, b, g, r);
+}
+
+static void
+pack_float_ABGR2101010(const GLfloat src[4], void *dst)
+{
+ GLuint *d = ((GLuint *) dst);
+ GLushort r, g, b, a;
+ UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
+ *d = PACK_COLOR_2101010_US(a, b, g, r);
+}
+
/**
* Return a function that can pack a GLubyte rgba[4] color.
@@ -1978,6 +2003,8 @@ _mesa_get_pack_ubyte_rgba_function(gl_format format)
table[MESA_FORMAT_XBGR32323232_UINT] = NULL;
table[MESA_FORMAT_XBGR32323232_SINT] = NULL;
+ table[MESA_FORMAT_ABGR2101010] = pack_ubyte_ABGR2101010;
+
initialized = GL_TRUE;
}
@@ -2136,6 +2163,8 @@ _mesa_get_pack_float_rgba_function(gl_format format)
table[MESA_FORMAT_XBGR32323232_UINT] = NULL;
table[MESA_FORMAT_XBGR32323232_SINT] = NULL;
+ table[MESA_FORMAT_ABGR2101010] = pack_float_ABGR2101010;
+
initialized = GL_TRUE;
}