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authorBrian Paul <[email protected]>2000-10-28 18:34:48 +0000
committerBrian Paul <[email protected]>2000-10-28 18:34:48 +0000
commitba643a2094a1e844b6ce60f468057057557859ce (patch)
tree27309b7362369d7339290f3702f4b7179be4c690 /src/mesa/main/fog.h
parenta897b335bec7465ab688ef369c75b468b7251b05 (diff)
Basic work to support deep color channels:
Replace GLubyte with GLchan Replace 255 with CHAN_MAX
Diffstat (limited to 'src/mesa/main/fog.h')
-rw-r--r--src/mesa/main/fog.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/fog.h b/src/mesa/main/fog.h
index 38bea5d6f01..d5747426dd2 100644
--- a/src/mesa/main/fog.h
+++ b/src/mesa/main/fog.h
@@ -1,4 +1,4 @@
-/* $Id: fog.h,v 1.6 2000/10/27 18:31:22 brianp Exp $ */
+/* $Id: fog.h,v 1.7 2000/10/28 18:34:48 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -53,7 +53,7 @@ _mesa_Fogiv(GLenum pname, const GLint *params );
extern void
_mesa_fog_rgba_pixels( const GLcontext *ctx,
GLuint n, const GLfixed fog[],
- GLubyte rgba[][4] );
+ GLchan rgba[][4] );
extern void
_mesa_fog_ci_pixels( const GLcontext *ctx,