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author | Jakob Bornecrantz <[email protected]> | 2008-06-06 16:12:55 +0200 |
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committer | Jakob Bornecrantz <[email protected]> | 2008-06-08 16:58:19 +0200 |
commit | f4535f6e5ae63d8c59428cf190a95e0eb4ae233d (patch) | |
tree | dbc9f979d2abeae6b694544904e00b0e7e739aad /src/mesa/main/ffvertex_prog.h | |
parent | a47c222803483c208f720e3fb5015050d4d0eaf4 (diff) |
mesa: Add MESA_FORMAT_S8_Z24 texture format
None of the fetch and store functions implemented.
This atleast stops shadowtex from locking the GPU on
i915 with the linux-dri-x86 target. It most of it looks
okay, with the exception of actually displaying the texture.
Diffstat (limited to 'src/mesa/main/ffvertex_prog.h')
0 files changed, 0 insertions, 0 deletions