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authorTimothy Arceri <[email protected]>2016-10-20 14:24:03 +1100
committerTimothy Arceri <[email protected]>2016-10-26 14:29:36 +1100
commite81aaeba37f5419323d8f88bc10943c77e25ed14 (patch)
tree3dc9c65fd0984128fb559aa71ed4ae4c7493995e /src/mesa/main/ffvertex_prog.c
parentdfcbdba47119de6c1d81a869f8625bcc3d7560a2 (diff)
r200/i915/st/mesa/compiler: use common inputs read field
And set set inputs_read directly in shader_info. To avoid regressions between changes this change is a squashed version of the following patches. st/mesa changes where: Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/ffvertex_prog.c')
-rw-r--r--src/mesa/main/ffvertex_prog.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index b318793fbb4..00409cc71df 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -159,7 +159,7 @@ static void make_state_key( struct gl_context *ctx, struct state_key *key )
key->need_eye_coords = ctx->_NeedEyeCoords;
- key->fragprog_inputs_read = fp->InputsRead;
+ key->fragprog_inputs_read = fp->info.inputs_read;
key->varying_vp_inputs = ctx->varying_vp_inputs;
if (ctx->RenderMode == GL_FEEDBACK) {
@@ -447,7 +447,7 @@ static struct ureg register_input( struct tnl_program *p, GLuint input )
assert(input < VERT_ATTRIB_MAX);
if (p->state->varying_vp_inputs & VERT_BIT(input)) {
- p->program->InputsRead |= VERT_BIT(input);
+ p->program->info.inputs_read |= VERT_BIT(input);
return make_ureg(PROGRAM_INPUT, input);
}
else {
@@ -1639,7 +1639,7 @@ create_new_program( const struct state_key *key,
p.program->NumParameters =
p.program->NumAttributes = p.program->NumAddressRegs = 0;
p.program->Parameters = _mesa_new_parameter_list();
- p.program->InputsRead = 0;
+ p.program->info.inputs_read = 0;
p.program->OutputsWritten = 0;
build_tnl_program( &p );