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authorMathias Fröhlich <[email protected]>2018-01-27 16:07:22 +0100
committerMathias Fröhlich <[email protected]>2018-02-01 22:39:06 +0100
commit38b41fd718cfffd11dab637d9d0cbd6c2a30b2c2 (patch)
tree24910d5640ca92b20285f40cda11279fca976468 /src/mesa/main/ffvertex_prog.c
parentf37e29ac224887f1b4f0cb7c61e47fb4bc6671e1 (diff)
mesa: Use defines for the aliased material array attributes.
Instead of just assuming that the material attributes just overlap with the generic attributes 0-12, give them symbolic defines so that we can easier move them to an other range. Signed-off-by: Mathias Fröhlich <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/ffvertex_prog.c')
-rw-r--r--src/mesa/main/ffvertex_prog.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 6d852496e02..6a022b83bdc 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -138,7 +138,7 @@ static GLboolean check_active_shininess( struct gl_context *ctx,
(key->light_color_material_mask & (1 << attr)))
return GL_TRUE;
- if (key->varying_vp_inputs & VERT_BIT_GENERIC(attr))
+ if (key->varying_vp_inputs & VERT_BIT_MAT(attr))
return GL_TRUE;
if (ctx->Light.Material.Attrib[attr][0] != 0.0F)
@@ -851,7 +851,8 @@ static void set_material_flags( struct tnl_program *p )
p->color_materials = p->state->light_color_material_mask;
}
- p->materials |= (p->state->varying_vp_inputs >> VERT_ATTRIB_GENERIC0);
+ p->materials |= ((p->state->varying_vp_inputs & VERT_BIT_MAT_ALL)
+ >> VERT_ATTRIB_MAT(0));
}
@@ -866,7 +867,7 @@ static struct ureg get_material( struct tnl_program *p, GLuint side,
/* Put material values in the GENERIC slots -- they are not used
* for anything in fixed function mode.
*/
- return register_input( p, attrib + VERT_ATTRIB_GENERIC0 );
+ return register_input( p, VERT_ATTRIB_MAT(attrib) );
}
else
return register_param3( p, STATE_MATERIAL, side, property );