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authorFredrik Höglund <[email protected]>2013-04-03 22:08:47 +0200
committerFredrik Höglund <[email protected]>2013-11-07 16:20:45 +0100
commit12cbe995edbbf2791459579918486413965d4bf0 (patch)
tree435305af174b4679ad51b93aa1afa514fff1b322 /src/mesa/main/ffvertex_prog.c
parentd5543213f2b8d9db823c12a2adf4cd6138e94e4d (diff)
mesa: Rename gl_array_object::VertexAttrib to _VertexAttrib
This will become derived state as part of the ARB_vertex_attrib_binding support. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/ffvertex_prog.c')
-rw-r--r--src/mesa/main/ffvertex_prog.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index be6ac0f2af5..08665c6b6f9 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -228,7 +228,7 @@ static void make_state_key( struct gl_context *ctx, struct state_key *key )
if (ctx->Point._Attenuated)
key->point_attenuated = 1;
- if (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled)
+ if (ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled)
key->point_array = 1;
if (ctx->Texture._TexGenEnabled ||