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authorEmil Velikov <[email protected]>2016-01-18 12:16:48 +0200
committerEmil Velikov <[email protected]>2016-01-26 16:08:33 +0000
commiteb63640c1d38a200a7b1540405051d3ff79d0d8a (patch)
treeda46321a41f309b1d02aeb14d5d5487791c45aeb /src/mesa/main/ff_fragment_shader.cpp
parenta39a8fbbaa129f4e52f2a3ad2747182e9a74d910 (diff)
glsl: move to compiler/
Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/mesa/main/ff_fragment_shader.cpp')
-rw-r--r--src/mesa/main/ff_fragment_shader.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index b2b1ee9ba44..b0ce8c472ef 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -36,10 +36,10 @@
#include "main/texenvprogram.h"
#include "main/texobj.h"
#include "main/uniforms.h"
-#include "glsl/ir_builder.h"
-#include "glsl/ir_optimization.h"
-#include "glsl/glsl_parser_extras.h"
-#include "glsl/glsl_symbol_table.h"
+#include "compiler/glsl/ir_builder.h"
+#include "compiler/glsl/ir_optimization.h"
+#include "compiler/glsl/glsl_parser_extras.h"
+#include "compiler/glsl/glsl_symbol_table.h"
#include "compiler/glsl_types.h"
#include "program/ir_to_mesa.h"
#include "program/program.h"