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author | Chia-I Wu <[email protected]> | 2011-10-22 19:56:54 +0800 |
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committer | Chia-I Wu <[email protected]> | 2011-11-03 15:09:45 +0800 |
commit | 79463f18ac91b2b0f1ed6dcdb26f84b942543d80 (patch) | |
tree | 588908c6374fc433357518eb11d90ff728a887b2 /src/mesa/main/ff_fragment_shader.cpp | |
parent | d8ba30af11f1894fcdd9138a8bc71ff054932bb6 (diff) |
mesa: clean up validate_texture_wrap_mode
GL_TEXTURE_RECTANGLE_NV (and soon GL_TEXTURE_EXTERNAL_OES) is special. Handle
it in its own if-block. There should be no functional change.
Reviewed-by: Brian Paul <[email protected]>
Acked-by: Jakob Bornecrantz <[email protected]>
Diffstat (limited to 'src/mesa/main/ff_fragment_shader.cpp')
0 files changed, 0 insertions, 0 deletions