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author | Timothy Arceri <[email protected]> | 2016-10-20 15:21:06 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | b4b450a5cbd22690b221d0252e6d11f4c0e02ab8 (patch) | |
tree | 7b6b7fe6176c85c23162c77d427a5d6b7b68bfc1 /src/mesa/main/ff_fragment_shader.cpp | |
parent | 24093975e89178ebee19e4d00fed3d9eb2470c89 (diff) |
mesa/glsl: set double inputs read directly in shader_info
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/main/ff_fragment_shader.cpp')
0 files changed, 0 insertions, 0 deletions