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author | Chad Versace <[email protected]> | 2018-04-30 22:32:25 -0700 |
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committer | Chad Versace <[email protected]> | 2018-08-07 11:11:05 -0700 |
commit | 3dc22381fa6ae6e5964908490f65e2903bd1b38d (patch) | |
tree | d62a0959eff96e4416bca0860c82a8af00f07fb9 /src/mesa/main/ff_fragment_shader.cpp | |
parent | 5c6d6eedb3c550dfe74f0e6349aaed99fc23f70d (diff) |
egl/main: Add bits for EGL_KHR_mutable_render_buffer
A follow-up patch enables EGL_KHR_mutable_render_buffer for Android.
This patch is separate from the Android patch because I think it's
easier to review the platform-independent bits separately.
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/mesa/main/ff_fragment_shader.cpp')
0 files changed, 0 insertions, 0 deletions