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authorDave Airlie <[email protected]>2016-06-02 13:41:28 +1000
committerDave Airlie <[email protected]>2016-06-03 06:08:22 +1000
commitc0856eacf1f76f294e2b89eb7250580517018567 (patch)
tree6805234883cd32fc990a7377fce4a0644bfb0cc6 /src/mesa/main/ff_fragment_shader.cpp
parent80c288603300a06ac1585769cc491711c3d1b4f0 (diff)
mesa/copyimage: fix num samples check to handle renderbuffers.
This test was only happening for textures, but there is nothing in the spec to say this, so test it for all cases. This fixes: GL45-CTS.copy_image.invalid_target Cc: "11.2 12.0" <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main/ff_fragment_shader.cpp')
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