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authorIan Romanick <[email protected]>2011-04-15 19:04:57 -0700
committerIan Romanick <[email protected]>2011-04-21 17:33:29 -0700
commit4d203a01e20dedcfaab09c18922e8ed9dcb39729 (patch)
treedc971f5c91cbca5f7d4f7a6c071baf498db243cc /src/mesa/main/ff_fragment_shader.cpp
parentdf7555e763b9a4d989788e9b1cd25e8740649e79 (diff)
mesa: Kill gl_fragment_program::FogOption with fire
All drivers expect this to always be GL_NONE. Don't let there be any opportunity for a bad value to leak out and infect some unsuspecting driver. If any driver for hardware that had fixed-function per-fragment fog (i915 and perhaps some r300-ish) was ever going to add support, it would have done it by now. Reviewed-by: Eric Anholt <[email protected]> Acked-by: Corbin Simpson <[email protected]> Acked-by: Alex Deucher <[email protected]>
Diffstat (limited to 'src/mesa/main/ff_fragment_shader.cpp')
-rw-r--r--src/mesa/main/ff_fragment_shader.cpp9
1 files changed, 1 insertions, 8 deletions
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index b799b292664..0b53c28f7ae 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -1549,14 +1549,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key,
* the limits becuase it will potentially add some instructions.
*/
if (key->fog_enabled) {
- /* Pull fog mode from struct gl_context, the value in the state key is
- * a reduced value and not what is expected in FogOption
- */
- p.program->FogOption = ctx->Fog.Mode;
- p.program->Base.InputsRead |= FRAG_BIT_FOGC;
-
- _mesa_append_fog_code(ctx, p.program, GL_FALSE);
- p.program->FogOption = GL_NONE;
+ _mesa_append_fog_code(ctx, p.program, ctx->Fog.Mode, GL_FALSE);
}
if (p.program->Base.NumTexIndirections > ctx->Const.FragmentProgram.MaxTexIndirections)