diff options
author | Chia-I Wu <[email protected]> | 2009-09-08 10:52:01 +0800 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-09-30 08:31:55 -0600 |
commit | 301a510092859d2e214d64f4ac2ebe03d591c64b (patch) | |
tree | 1cbffb57173dc882b208066b0099ba733a3295dd /src/mesa/main/feedback.h | |
parent | 67a2a4e901367418a5c28e7b0963bf9c0c4762ba (diff) |
mesa/main: Make FEATURE_feedback follow feature conventions.
As shown in mfeatures.h, this allows users of feedback.h to work without
knowing if the feature is available.
Diffstat (limited to 'src/mesa/main/feedback.h')
-rw-r--r-- | src/mesa/main/feedback.h | 62 |
1 files changed, 42 insertions, 20 deletions
diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h index 72c2acd5edd..7a648f444fc 100644 --- a/src/mesa/main/feedback.h +++ b/src/mesa/main/feedback.h @@ -27,11 +27,15 @@ #define FEEDBACK_H -#include "mtypes.h" +#include "main/mtypes.h" -extern void -_mesa_init_feedback( GLcontext *ctx ); +#if FEATURE_feedback + +#define _MESA_INIT_FEEDBACK_FUNCTIONS(driver, impl) \ + do { \ + (driver)->RenderMode = impl ## RenderMode; \ + } while (0) extern void _mesa_feedback_vertex( GLcontext *ctx, @@ -55,29 +59,47 @@ extern void _mesa_update_hitflag( GLcontext *ctx, GLfloat z ); -extern void GLAPIENTRY -_mesa_PassThrough( GLfloat token ); +extern void +_mesa_init_feedback_dispatch(struct _glapi_table *disp); + +#else /* FEATURE_feedback */ -extern void GLAPIENTRY -_mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); +#define _MESA_INIT_FEEDBACK_FUNCTIONS(driver, impl) do { } while (0) -extern void GLAPIENTRY -_mesa_SelectBuffer( GLsizei size, GLuint *buffer ); +static INLINE void +_mesa_feedback_vertex( GLcontext *ctx, + const GLfloat win[4], + const GLfloat color[4], + GLfloat index, + const GLfloat texcoord[4] ) +{ + /* render mode is always GL_RENDER */ + ASSERT_NO_FEATURE(); +} -extern void GLAPIENTRY -_mesa_InitNames( void ); -extern void GLAPIENTRY -_mesa_LoadName( GLuint name ); +static INLINE void +_mesa_feedback_token( GLcontext *ctx, GLfloat token ) +{ + /* render mode is always GL_RENDER */ + ASSERT_NO_FEATURE(); +} -extern void GLAPIENTRY -_mesa_PushName( GLuint name ); +static INLINE void +_mesa_update_hitflag( GLcontext *ctx, GLfloat z ) +{ + /* render mode is always GL_RENDER */ + ASSERT_NO_FEATURE(); +} -extern void GLAPIENTRY -_mesa_PopName( void ); +static INLINE void +_mesa_init_feedback_dispatch(struct _glapi_table *disp) +{ +} -extern GLint GLAPIENTRY -_mesa_RenderMode( GLenum mode ); +#endif /* FEATURE_feedback */ +extern void +_mesa_init_feedback( GLcontext *ctx ); -#endif +#endif /* FEEDBACK_H */ |