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authorBrian Paul <[email protected]>2011-09-30 21:03:42 -0600
committerBrian Paul <[email protected]>2011-10-01 08:16:36 -0600
commit9520f483b8f1e45fa474674b415554988de5d8d3 (patch)
treeabb7498ff771c9c0b1bc9034365170e2bf416ead /src/mesa/main/feedback.h
parentc707ffa587137bda42ed557e2c5f6bb7ee02aca3 (diff)
mesa: s/INLINE/inline/
INLINE is still seen in some files (some generated files, etc) but this is a good start. Acked-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/feedback.h')
-rw-r--r--src/mesa/main/feedback.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h
index 0039a0b4cb0..6d256ee8f2e 100644
--- a/src/mesa/main/feedback.h
+++ b/src/mesa/main/feedback.h
@@ -40,7 +40,7 @@ _mesa_feedback_vertex( struct gl_context *ctx,
const GLfloat texcoord[4] );
-static INLINE void
+static inline void
_mesa_feedback_token( struct gl_context *ctx, GLfloat token )
{
if (ctx->Feedback.Count < ctx->Feedback.BufferSize) {
@@ -61,7 +61,7 @@ _mesa_init_feedback_dispatch(struct _glapi_table *disp);
#include "main/compiler.h"
-static INLINE void
+static inline void
_mesa_feedback_vertex( struct gl_context *ctx,
const GLfloat win[4],
const GLfloat color[4],
@@ -72,21 +72,21 @@ _mesa_feedback_vertex( struct gl_context *ctx,
}
-static INLINE void
+static inline void
_mesa_feedback_token( struct gl_context *ctx, GLfloat token )
{
/* render mode is always GL_RENDER */
ASSERT_NO_FEATURE();
}
-static INLINE void
+static inline void
_mesa_update_hitflag( struct gl_context *ctx, GLfloat z )
{
/* render mode is always GL_RENDER */
ASSERT_NO_FEATURE();
}
-static INLINE void
+static inline void
_mesa_init_feedback_dispatch(struct _glapi_table *disp)
{
}