diff options
author | Brian Paul <[email protected]> | 1999-11-11 01:22:25 +0000 |
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committer | Brian Paul <[email protected]> | 1999-11-11 01:22:25 +0000 |
commit | fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 (patch) | |
tree | fb9ea4452e1f65c6e3c11ee4c4f17c023f8262e5 /src/mesa/main/feedback.h | |
parent | 06ac59281bdad6679fb1941e31e3c4df1c12cede (diff) |
first big check-in of new Mesa 3.3 code
Diffstat (limited to 'src/mesa/main/feedback.h')
-rw-r--r-- | src/mesa/main/feedback.h | 33 |
1 files changed, 19 insertions, 14 deletions
diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h index 08aee085199..1909009b565 100644 --- a/src/mesa/main/feedback.h +++ b/src/mesa/main/feedback.h @@ -1,8 +1,8 @@ -/* $Id: feedback.h,v 1.2 1999/09/18 20:41:23 keithw Exp $ */ +/* $Id: feedback.h,v 1.3 1999/11/11 01:22:26 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 + * Version: 3.3 * * Copyright (C) 1999 Brian Paul All Rights Reserved. * @@ -25,9 +25,6 @@ */ - - - #ifndef FEEDBACK_H #define FEEDBACK_H @@ -52,22 +49,30 @@ extern void gl_feedback_vertex( GLcontext *ctx, extern void gl_update_hitflag( GLcontext *ctx, GLfloat z ); -extern void gl_PassThrough( GLcontext *ctx, GLfloat token ); +extern void +_mesa_PassThrough( GLfloat token ); + +extern void +_mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); -extern void gl_FeedbackBuffer( GLcontext *ctx, GLsizei size, - GLenum type, GLfloat *buffer ); +extern void +_mesa_SelectBuffer( GLsizei size, GLuint *buffer ); -extern void gl_SelectBuffer( GLcontext *ctx, GLsizei size, GLuint *buffer ); +extern void +_mesa_InitNames( void ); -extern void gl_InitNames( GLcontext *ctx ); +extern void +_mesa_LoadName( GLuint name ); -extern void gl_LoadName( GLcontext *ctx, GLuint name ); +extern void +_mesa_PushName( GLuint name ); -extern void gl_PushName( GLcontext *ctx, GLuint name ); +extern void +_mesa_PopName( void ); -extern void gl_PopName( GLcontext *ctx ); +extern GLint +_mesa_RenderMode( GLenum mode ); -extern GLint gl_RenderMode( GLcontext *ctx, GLenum mode ); extern void gl_feedback_points( GLcontext *ctx, GLuint first, GLuint last ); extern void gl_feedback_line( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv ); |