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authorBrian Paul <[email protected]>2000-10-28 20:41:13 +0000
committerBrian Paul <[email protected]>2000-10-28 20:41:13 +0000
commitc893a015d8a50a38cd3f727d99835e7e7e2ccea9 (patch)
tree49ceb3610b183301b64916d54fd74d13a5c3a31c /src/mesa/main/feedback.c
parentba643a2094a1e844b6ce60f468057057557859ce (diff)
New colormac.h file for color-related macros.
Lot's of clean-up in macros.h and mmath.h
Diffstat (limited to 'src/mesa/main/feedback.c')
-rw-r--r--src/mesa/main/feedback.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c
index f9de16b8931..1a6b34d7fee 100644
--- a/src/mesa/main/feedback.c
+++ b/src/mesa/main/feedback.c
@@ -1,4 +1,4 @@
-/* $Id: feedback.c,v 1.12 2000/10/28 18:34:48 brianp Exp $ */
+/* $Id: feedback.c,v 1.13 2000/10/28 20:41:14 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -29,6 +29,7 @@
#include "all.h"
#else
#include "glheader.h"
+#include "colormac.h"
#include "context.h"
#include "enums.h"
#include "feedback.h"
@@ -174,7 +175,10 @@ static void feedback_vertex( GLcontext *ctx, GLuint v, GLuint pv )
if (ctx->Light.ShadeModel == GL_SMOOTH)
pv = v;
- CHAN_RGBA_TO_FLOAT_RGBA( color, VB->ColorPtr->data[pv] );
+ color[0] = CHAN_TO_FLOAT(VB->ColorPtr->data[pv][0]);
+ color[1] = CHAN_TO_FLOAT(VB->ColorPtr->data[pv][1]);
+ color[2] = CHAN_TO_FLOAT(VB->ColorPtr->data[pv][2]);
+ color[3] = CHAN_TO_FLOAT(VB->ColorPtr->data[pv][3]);
if (VB->TexCoordPtr[texUnit]->size == 4 &&
VB->TexCoordPtr[texUnit]->data[v][3] != 0.0) {