diff options
author | Brian Paul <[email protected]> | 2006-03-20 18:51:57 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2006-03-20 18:51:57 +0000 |
commit | 519b23b21f9cd6945fd17cdb26e7a6f531cdeec0 (patch) | |
tree | cad1402052d00a0e4140454baa07746336019a75 /src/mesa/main/fbobject.h | |
parent | 4991888fa0ea8e31e3cd2a0d87bb7e205ad1dccd (diff) |
Lots of changes/fixes for rendering to framebuffer objects.
- When deleting texture objects, unbind from FBOs if necessary.
- Changed driver hooks for starting/ending render to texture.
- Now properly handle case where gl[Copy]TexImage() is called after
glFramebufferTexture[123]D(). That didn't work before.
Diffstat (limited to 'src/mesa/main/fbobject.h')
-rw-r--r-- | src/mesa/main/fbobject.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index 3171aa7b1b9..c16f628a092 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -38,6 +38,7 @@ _mesa_remove_attachment(GLcontext *ctx, extern void _mesa_set_texture_attachment(GLcontext *ctx, + struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att, struct gl_texture_object *texObj, GLenum texTarget, GLuint level, GLuint zoffset); |