diff options
author | Eric Anholt <[email protected]> | 2013-05-10 11:51:01 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-05-17 13:04:05 -0700 |
commit | e98c39c109f9b38d6bb97e3890382fdf66c25176 (patch) | |
tree | 3f51aa191af6052243787b0b10e1a4d581a64583 /src/mesa/main/fbobject.h | |
parent | 7b085d1bfa7630571e04a7d630765d3e5ed63e25 (diff) |
mesa: Track the TexImage being rendered to in the gl_renderbuffer.
We keep having to pass the attachments around with our gl_renderbuffers
because that's the only way to find what the gl_renderbuffer actually
refers to. This is a step toward removing that (though drivers still need
the Zoffset as well).
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/fbobject.h')
-rw-r--r-- | src/mesa/main/fbobject.h | 19 |
1 files changed, 0 insertions, 19 deletions
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index bfab6e17da7..dfd795a3a52 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -71,25 +71,6 @@ extern struct gl_renderbuffer_attachment * _mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, GLenum attachment); - -/** Return the texture image for a renderbuffer attachment */ -static inline struct gl_texture_image * -_mesa_get_attachment_teximage(struct gl_renderbuffer_attachment *att) -{ - assert(att->Type == GL_TEXTURE); - return att->Texture->Image[att->CubeMapFace][att->TextureLevel]; -} - - -/** Return the (const) texture image for a renderbuffer attachment */ -static inline const struct gl_texture_image * -_mesa_get_attachment_teximage_const(const struct gl_renderbuffer_attachment *att) -{ - assert(att->Type == GL_TEXTURE); - return att->Texture->Image[att->CubeMapFace][att->TextureLevel]; -} - - extern void _mesa_remove_attachment(struct gl_context *ctx, struct gl_renderbuffer_attachment *att); |