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authorJordan Justen <[email protected]>2012-10-29 10:47:19 -0700
committerJordan Justen <[email protected]>2012-11-03 10:54:41 -0700
commit4d62cb64a552c8e31a6facfb99d04fd11758ec25 (patch)
tree4415392bb4509a13f74b9be19dd0054327f2a312 /src/mesa/main/fbobject.h
parentf625cb580a14ce6fedd62f98bb7437c167a11c76 (diff)
mesa: remove unimplemented FramebufferTextureFaceARB
This function can be re-added with an actual implementation when ARB_geometry_shader4 is supported. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa/main/fbobject.h')
-rw-r--r--src/mesa/main/fbobject.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 5b724161431..44d92d42156 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -206,11 +206,6 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLbitfield mask, GLenum filter);
extern void GLAPIENTRY
-_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment,
- GLuint texture, GLint level, GLenum face);
-
-
-extern void GLAPIENTRY
_mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments,
const GLenum *attachments, GLint x, GLint y,
GLsizei width, GLsizei height);