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authorBrian Paul <[email protected]>2012-01-12 09:17:23 -0700
committerBrian Paul <[email protected]>2012-01-12 09:58:45 -0700
commit36ede89687fe2de213f2637ab7acfb80cfd856cd (patch)
tree86280b042964a712d67f8deb96c21e07bbe36049 /src/mesa/main/fbobject.h
parent185ee042ac4c6b08f7842b35d8234f2f8fab7831 (diff)
mesa: use _mesa_is_user_fbo() and _mesa_is_winsys_fbo() functions
Rather than testing the fbo's name against zero. Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/mesa/main/fbobject.h')
-rw-r--r--src/mesa/main/fbobject.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 0a70a436dea..3aee842f5a4 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -32,6 +32,28 @@
struct gl_context;
struct gl_texture_object;
+
+/**
+ * Is the given FBO a user-created FBO?
+ */
+static inline GLboolean
+_mesa_is_user_fbo(const struct gl_framebuffer *fb)
+{
+ return fb->Name != 0;
+}
+
+
+/**
+ * Is the given FBO a window system FBO (like an X window)?
+ */
+static inline GLboolean
+_mesa_is_winsys_fbo(const struct gl_framebuffer *fb)
+{
+ return fb->Name == 0;
+}
+
+
+
extern void
_mesa_init_fbobjects(struct gl_context *ctx);