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authorLaura Ekstrand <[email protected]>2015-01-29 13:15:37 -0800
committerFredrik Höglund <[email protected]>2015-05-14 15:48:13 +0200
commitf93f95928d39b13e6c263b480b3e4bfdfa218df8 (patch)
treee819fbdeb4674bbc57ede6a584eb97df63693663 /src/mesa/main/fbobject.h
parent80e9bf2641d3bc2504fc12977c3e6a1ab7a3f49f (diff)
main: Add entry point for CheckNamedFramebufferStatus.
[Fredrik: - Retain the debugging code in CheckFramebufferStatus. - Whitespace fixes.] Reviewed-by: Fredrik Höglund <[email protected]> Signed-off-by: Fredrik Höglund <[email protected]>
Diffstat (limited to 'src/mesa/main/fbobject.h')
-rw-r--r--src/mesa/main/fbobject.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index e68762b429e..871a2cc280e 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -122,6 +122,10 @@ _mesa_framebuffer_texture(struct gl_context *ctx, struct gl_framebuffer *fb,
GLint level, GLuint layer, GLboolean layered,
const char *caller);
+extern GLenum
+_mesa_check_framebuffer_status(struct gl_context *ctx,
+ struct gl_framebuffer *fb);
+
extern GLboolean GLAPIENTRY
_mesa_IsRenderbuffer(GLuint renderbuffer);
@@ -195,6 +199,9 @@ _mesa_CreateFramebuffers(GLsizei n, GLuint *framebuffers);
extern GLenum GLAPIENTRY
_mesa_CheckFramebufferStatus(GLenum target);
+extern GLenum GLAPIENTRY
+_mesa_CheckNamedFramebufferStatus(GLuint framebuffer, GLenum target);
+
extern void GLAPIENTRY
_mesa_FramebufferTexture1D(GLenum target, GLenum attachment,
GLenum textarget, GLuint texture, GLint level);