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authorMarek Olšák <[email protected]>2013-11-20 01:47:36 +0100
committerMarek Olšák <[email protected]>2013-11-23 01:54:57 +0100
commita3969aa125c8f61b093a5f5f69e8265a131051d0 (patch)
treeaaa0b9350231b29d9dd51c49c5c86e1fe78a6096 /src/mesa/main/fbobject.c
parent46cf80fb366cb14827724a7fea004e81400cc602 (diff)
mesa: initialize gl_renderbuffer::Depth in core
Reviewed-by: Ian Romanick <[email protected]> Tested-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r--src/mesa/main/fbobject.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 36506272932..861885dd3f7 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -411,6 +411,7 @@ _mesa_update_texture_renderbuffer(struct gl_context *ctx,
rb->InternalFormat = texImage->InternalFormat;
rb->Width = texImage->Width2;
rb->Height = texImage->Height2;
+ rb->Depth = texImage->Depth2;
rb->NumSamples = texImage->NumSamples;
rb->TexImage = texImage;