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author | José Fonseca <[email protected]> | 2012-07-20 18:17:14 +0100 |
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committer | José Fonseca <[email protected]> | 2012-07-23 17:46:38 +0100 |
commit | c30bf68946433d26f672c741a763bba4712aada7 (patch) | |
tree | 24e70ef506bee10035e21e11fd3651ad1579178f /src/mesa/main/fbobject.c | |
parent | cb149bf9e12aebd38bd0a6d009673e8400659110 (diff) |
gallivm: Prefer the standard JIT engine whenever possible.
Testing shows that the standard JIT engine retrofited with AVX support is quite
stable and as capable to handle AVX instructions as MC-JIT is.
And the old JIT is much more memory efficient, as we don't need to
allocate one engine instance per shader, as we do for MC-JIT due to its
incompleteness.
Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/mesa/main/fbobject.c')
0 files changed, 0 insertions, 0 deletions