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authorJosé Fonseca <[email protected]>2012-07-20 18:17:14 +0100
committerJosé Fonseca <[email protected]>2012-07-23 17:46:38 +0100
commitc30bf68946433d26f672c741a763bba4712aada7 (patch)
tree24e70ef506bee10035e21e11fd3651ad1579178f /src/mesa/main/fbobject.c
parentcb149bf9e12aebd38bd0a6d009673e8400659110 (diff)
gallivm: Prefer the standard JIT engine whenever possible.
Testing shows that the standard JIT engine retrofited with AVX support is quite stable and as capable to handle AVX instructions as MC-JIT is. And the old JIT is much more memory efficient, as we don't need to allocate one engine instance per shader, as we do for MC-JIT due to its incompleteness. Reviewed-by: Roland Scheidegger <[email protected]>
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