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authorJordan Justen <[email protected]>2012-10-29 10:45:44 -0700
committerJordan Justen <[email protected]>2012-11-03 10:54:41 -0700
commitf625cb580a14ce6fedd62f98bb7437c167a11c76 (patch)
treeb9a82a9ee0077e270d0785658bcc5c7a83674d0b /src/mesa/main/fbobject.c
parentf862be0d7c7997401565f8fba87cf9c2f53f170b (diff)
mesa: remove unimplemented FramebufferTextureARB
This function can be re-added with an actual implementation when ARB_geometry_shader4 is supported. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r--src/mesa/main/fbobject.c11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 9cde52ae690..078e8320c71 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -3056,17 +3056,6 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
void GLAPIENTRY
-_mesa_FramebufferTextureARB(GLenum target, GLenum attachment,
- GLuint texture, GLint level)
-{
- GET_CURRENT_CONTEXT(ctx);
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glFramebufferTextureARB "
- "not implemented!");
-}
-
-
-void GLAPIENTRY
_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment,
GLuint texture, GLint level, GLenum face)
{