diff options
author | Marek Olšák <[email protected]> | 2012-07-21 15:16:15 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2012-07-23 19:23:52 +0200 |
commit | 592722757648efc723663d6c9dbe874c7475e95c (patch) | |
tree | 9a419132b812fd0a3da68dcaa3414ebdb38be61d /src/mesa/main/fbobject.c | |
parent | c30bf68946433d26f672c741a763bba4712aada7 (diff) |
mesa: fix format checking when doing a multisample resolve
v2: make it more bullet-proof
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r-- | src/mesa/main/fbobject.c | 112 |
1 files changed, 111 insertions, 1 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 4370c7218c8..ca43f810553 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -2633,6 +2633,116 @@ compatible_color_datatypes(gl_format srcFormat, gl_format dstFormat) /** + * Return the equivalent non-generic internal format. + * This is useful for comparing whether two internal formats are semantically + * equivalent. + */ +static GLenum +get_nongeneric_internalformat(GLenum format) +{ + switch (format) { + /* GL 1.1 formats. */ + case 4: + case GL_RGBA: + return GL_RGBA8; + + case 3: + case GL_RGB: + return GL_RGB8; + + case 2: + case GL_LUMINANCE_ALPHA: + return GL_LUMINANCE8_ALPHA8; + + case 1: + case GL_LUMINANCE: + return GL_LUMINANCE8; + + case GL_ALPHA: + return GL_ALPHA8; + + case GL_INTENSITY: + return GL_INTENSITY8; + + /* GL_ARB_texture_rg */ + case GL_RED: + return GL_R8; + + case GL_RG: + return GL_RG8; + + /* GL_EXT_texture_sRGB */ + case GL_SRGB: + return GL_SRGB8; + + case GL_SRGB_ALPHA: + return GL_SRGB8_ALPHA8; + + case GL_SLUMINANCE: + return GL_SLUMINANCE8; + + case GL_SLUMINANCE_ALPHA: + return GL_SLUMINANCE8_ALPHA8; + + /* GL_EXT_texture_snorm */ + case GL_RGBA_SNORM: + return GL_RGBA8_SNORM; + + case GL_RGB_SNORM: + return GL_RGB8_SNORM; + + case GL_RG_SNORM: + return GL_RG8_SNORM; + + case GL_RED_SNORM: + return GL_R8_SNORM; + + case GL_LUMINANCE_ALPHA_SNORM: + return GL_LUMINANCE8_ALPHA8_SNORM; + + case GL_LUMINANCE_SNORM: + return GL_LUMINANCE8_SNORM; + + case GL_ALPHA_SNORM: + return GL_ALPHA8_SNORM; + + case GL_INTENSITY_SNORM: + return GL_INTENSITY8_SNORM; + + default: + return format; + } +} + + +static GLboolean +compatible_resolve_formats(const struct gl_renderbuffer *colorReadRb, + const struct gl_renderbuffer *colorDrawRb) +{ + /* The simple case where we know the backing formats are the same. + */ + if (colorReadRb->Format == colorDrawRb->Format) { + return GL_TRUE; + } + + /* The Mesa formats are different, so we must check whether the internal + * formats are compatible. + * + * Under some circumstances, the user may request e.g. two GL_RGBA8 + * textures and get two entirely different Mesa formats like RGBA8888 and + * ARGB8888. Drivers behaving like that should be able to cope with + * non-matching formats by themselves, because it's not the user's fault. + */ + if (get_nongeneric_internalformat(colorReadRb->InternalFormat) == + get_nongeneric_internalformat(colorDrawRb->InternalFormat)) { + return GL_TRUE; + } + + return GL_FALSE; +} + + +/** * Blit rectangular region, optionally from one framebuffer to another. * * Note, if the src buffer is multisampled and the dest is not, this is @@ -2798,7 +2908,7 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, /* color formats must match */ if (colorReadRb && colorDrawRb && - colorReadRb->Format != colorDrawRb->Format) { + !compatible_resolve_formats(colorReadRb, colorDrawRb)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(bad src/dst multisample pixel formats)"); return; |