diff options
author | Timothy Arceri <[email protected]> | 2018-09-08 14:20:17 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2018-09-18 19:58:24 +1000 |
commit | b54a2311a904161f31bd529ec1c816d51fac2095 (patch) | |
tree | a44b69f2f14e2e9054b17917dbba7749f53e95aa /src/mesa/main/fbobject.c | |
parent | 02843ed76868c7e6268a028bb18ea5e48b72e291 (diff) |
mesa: enable EXT_framebuffer_object in core profile
Since user defined names are not allowed in core profile
we remove the allow_user_names bool and just check if
we have a core profile like all other buffer/texture
object handling code does.
This extension is required by "Wolfenstein: The Old Blood"
and is exposed in core in the Nvidia binary driver.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r-- | src/mesa/main/fbobject.c | 34 |
1 files changed, 12 insertions, 22 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 3263fce845e..c3dded6b928 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1410,7 +1410,7 @@ allocate_renderbuffer_locked(struct gl_context *ctx, GLuint renderbuffer, static void -bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names) +bind_renderbuffer(GLenum target, GLuint renderbuffer) { struct gl_renderbuffer *newRb; GET_CURRENT_CONTEXT(ctx); @@ -1430,9 +1430,10 @@ bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names) /* ID was reserved, but no real renderbuffer object made yet */ newRb = NULL; } - else if (!newRb && !allow_user_names) { + else if (!newRb && ctx->API == API_OPENGL_CORE) { /* All RB IDs must be Gen'd */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glBindRenderbuffer(buffer)"); + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBindRenderbuffer(non-gen name)"); return; } @@ -1455,22 +1456,16 @@ bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names) void GLAPIENTRY _mesa_BindRenderbuffer(GLenum target, GLuint renderbuffer) { - GET_CURRENT_CONTEXT(ctx); - /* OpenGL ES glBindRenderbuffer and glBindRenderbufferOES use this same * entry point, but they allow the use of user-generated names. */ - bind_renderbuffer(target, renderbuffer, _mesa_is_gles(ctx)); + bind_renderbuffer(target, renderbuffer); } void GLAPIENTRY _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) { - /* This function should not be in the dispatch table for core profile / - * OpenGL 3.1, so execution should never get here in those cases -- no - * need for an explicit test. - */ - bind_renderbuffer(target, renderbuffer, true); + bind_renderbuffer(target, renderbuffer); } /** @@ -2798,7 +2793,7 @@ check_end_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb) static void -bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names) +bind_framebuffer(GLenum target, GLuint framebuffer) { struct gl_framebuffer *newDrawFb, *newReadFb; GLboolean bindReadBuf, bindDrawBuf; @@ -2829,9 +2824,10 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names) /* ID was reserved, but no real framebuffer object made yet */ newDrawFb = NULL; } - else if (!newDrawFb && !allow_user_names) { + else if (!newDrawFb && ctx->API == API_OPENGL_CORE) { /* All FBO IDs must be Gen'd */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFramebuffer(buffer)"); + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBindFramebuffer(non-gen name)"); return; } @@ -2920,23 +2916,17 @@ _mesa_bind_framebuffers(struct gl_context *ctx, void GLAPIENTRY _mesa_BindFramebuffer(GLenum target, GLuint framebuffer) { - GET_CURRENT_CONTEXT(ctx); - /* OpenGL ES glBindFramebuffer and glBindFramebufferOES use this same entry * point, but they allow the use of user-generated names. */ - bind_framebuffer(target, framebuffer, _mesa_is_gles(ctx)); + bind_framebuffer(target, framebuffer); } void GLAPIENTRY _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) { - /* This function should not be in the dispatch table for core profile / - * OpenGL 3.1, so execution should never get here in those cases -- no - * need for an explicit test. - */ - bind_framebuffer(target, framebuffer, true); + bind_framebuffer(target, framebuffer); } |