diff options
author | Ian Romanick <[email protected]> | 2011-08-26 12:20:00 -0700 |
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committer | Ian Romanick <[email protected]> | 2011-08-29 11:07:49 -0700 |
commit | 55d232a81566cf7ab8855c42e2ef1a280276a04c (patch) | |
tree | b38fc84b73db9c96e23fe69654f40770eb74e045 /src/mesa/main/fbobject.c | |
parent | 0c1b71665487fcaeffa8f4d7b5ad0ba425a2c169 (diff) |
mesa: Remove all mention of MESA_FORMAT_CI8
Nothing in Mesa supports color-index textures, and most of the other
infrastructure that could allow such support has already been removed.
This puts the final nail in the coffin.
Also clean out some GL_COLOR_INDEX comments in formats.c.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r-- | src/mesa/main/fbobject.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 0b48fc7eab0..fd371aba83b 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -2321,7 +2321,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, } else { gl_format format = att->Renderbuffer->Format; - if (format == MESA_FORMAT_CI8 || format == MESA_FORMAT_S8) { + if (format == MESA_FORMAT_S8) { /* special cases */ *params = GL_INDEX; } |