diff options
author | Dave Airlie <[email protected]> | 2015-08-25 14:36:01 +1000 |
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committer | Dave Airlie <[email protected]> | 2015-09-02 09:16:43 +1000 |
commit | 0ad3a475ef81dad3baf607d749b91dfa1700ca23 (patch) | |
tree | a9232bc66a31900353ab3d0a1135333c8b6f9299 /src/mesa/main/fbobject.c | |
parent | 60aea3011525de8bf6506e08c913cbe24cc17767 (diff) |
mesa: fix SwapBytes handling in numerous places
In a number of places the SwapBytes handling didn't handle cases with
GL_(UN)PACK_ALIGNMENT set and 7 byte width cases aligned to 8 bytes.
This adds a common routine to swap bytes a 2D image and uses this
code in:
texture storage
texture get
readpixels
swrast drawpixels.
[airlied: updated with Brian's nitpicks].
Cc: "11.0" <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/main/fbobject.c')
0 files changed, 0 insertions, 0 deletions