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authorTimothy Arceri <[email protected]>2017-05-08 11:37:33 +1000
committerTimothy Arceri <[email protected]>2017-05-17 10:12:03 +1000
commit4e125c4da60ba5cbc1f197bb68b089b286684f64 (patch)
treef399dd625aef3ce6701d353ecf74a60e5ae54f1b /src/mesa/main/fbobject.c
parente75e8d6c94cf319aa597221966b31ccf89b629f2 (diff)
mesa: add KHR_no_error support for NamedFramebufferTextureLayer
v3: use frame_buffer_texture_layer() helper Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r--src/mesa/main/fbobject.c12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 7af0df36775..8e25dfacbef 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -3517,6 +3517,18 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
void GLAPIENTRY
+_mesa_NamedFramebufferTextureLayer_no_error(GLuint framebuffer,
+ GLenum attachment,
+ GLuint texture, GLint level,
+ GLint layer)
+{
+ frame_buffer_texture_layer(framebuffer, 0, attachment, texture, level,
+ layer, "glNamedFramebufferTextureLayer", true,
+ true);
+}
+
+
+void GLAPIENTRY
_mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
GLuint texture, GLint level, GLint layer)
{