summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/fbobject.c
diff options
context:
space:
mode:
authorMatt Turner <[email protected]>2015-02-20 20:18:47 -0800
committerMatt Turner <[email protected]>2015-02-23 10:49:47 -0800
commitbfcdb843830bba0190e00e35e3c5c18c4bdb5de1 (patch)
treed4e8eebb5d58b3b1ac6caa383bfcda258b19c6c1 /src/mesa/main/fbobject.c
parent52049f8fd83f2ef31c2a4d645cfb7d7b2ab518a6 (diff)
mesa: Use assert() instead of ASSERT wrapper.
Acked-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r--src/mesa/main/fbobject.c38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 30536229764..f8d0d92bfb7 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -324,14 +324,14 @@ remove_attachment(struct gl_context *ctx,
ctx->Driver.FinishRenderTexture(ctx, rb);
if (att->Type == GL_TEXTURE) {
- ASSERT(att->Texture);
+ assert(att->Texture);
_mesa_reference_texobj(&att->Texture, NULL); /* unbind */
- ASSERT(!att->Texture);
+ assert(!att->Texture);
}
if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) {
- ASSERT(!att->Texture);
+ assert(!att->Texture);
_mesa_reference_renderbuffer(&att->Renderbuffer, NULL); /* unbind */
- ASSERT(!att->Renderbuffer);
+ assert(!att->Renderbuffer);
}
att->Type = GL_NONE;
att->Complete = GL_TRUE;
@@ -433,7 +433,7 @@ set_texture_attachment(struct gl_context *ctx,
if (att->Texture == texObj) {
/* re-attaching same texture */
- ASSERT(att->Type == GL_TEXTURE);
+ assert(att->Type == GL_TEXTURE);
}
else {
/* new attachment */
@@ -488,7 +488,7 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
mtx_lock(&fb->Mutex);
att = get_attachment(ctx, fb, attachment);
- ASSERT(att);
+ assert(att);
if (rb) {
set_renderbuffer_attachment(ctx, att, rb);
if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
@@ -809,7 +809,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
}
}
else {
- ASSERT(format == GL_STENCIL);
+ assert(format == GL_STENCIL);
if (ctx->Extensions.ARB_depth_texture &&
baseFormat == GL_DEPTH_STENCIL) {
/* OK */
@@ -826,7 +826,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
const GLenum baseFormat =
_mesa_get_format_base_format(att->Renderbuffer->Format);
- ASSERT(att->Renderbuffer);
+ assert(att->Renderbuffer);
if (!att->Renderbuffer->InternalFormat ||
att->Renderbuffer->Width < 1 ||
att->Renderbuffer->Height < 1) {
@@ -868,7 +868,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
}
}
else {
- ASSERT(att->Type == GL_NONE);
+ assert(att->Type == GL_NONE);
/* complete */
return;
}
@@ -1239,7 +1239,7 @@ bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names)
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindRenderbufferEXT");
return;
}
- ASSERT(newRb->AllocStorage);
+ assert(newRb->AllocStorage);
_mesa_HashInsert(ctx->Shared->RenderBuffers, renderbuffer, newRb);
newRb->RefCount = 1; /* referenced by hash table */
}
@@ -1248,7 +1248,7 @@ bind_renderbuffer(GLenum target, GLuint renderbuffer, bool allow_user_names)
newRb = NULL;
}
- ASSERT(newRb != &DummyRenderbuffer);
+ assert(newRb != &DummyRenderbuffer);
_mesa_reference_renderbuffer(&ctx->CurrentRenderbuffer, newRb);
}
@@ -1339,7 +1339,7 @@ _mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers)
/* check if deleting currently bound renderbuffer object */
if (rb == ctx->CurrentRenderbuffer) {
/* bind default */
- ASSERT(rb->RefCount >= 2);
+ assert(rb->RefCount >= 2);
_mesa_BindRenderbuffer(GL_RENDERBUFFER_EXT, 0);
}
@@ -1838,7 +1838,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
rb->NumSamples = samples;
/* Now allocate the storage */
- ASSERT(rb->AllocStorage);
+ assert(rb->AllocStorage);
if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) {
/* No error - check/set fields now */
/* If rb->Format == MESA_FORMAT_NONE, the format is unsupported. */
@@ -2036,7 +2036,7 @@ static void
check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
{
GLuint i;
- ASSERT(ctx->Driver.RenderTexture);
+ assert(ctx->Driver.RenderTexture);
if (_mesa_is_winsys_fbo(fb))
return; /* can't render to texture with winsys framebuffers */
@@ -2134,8 +2134,8 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names)
newReadFb = ctx->WinSysReadBuffer;
}
- ASSERT(newDrawFb);
- ASSERT(newDrawFb != &DummyFramebuffer);
+ assert(newDrawFb);
+ assert(newDrawFb != &DummyFramebuffer);
/* save pointers to current/old framebuffers */
oldDrawFb = ctx->DrawBuffer;
@@ -2227,17 +2227,17 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
struct gl_framebuffer *fb;
fb = _mesa_lookup_framebuffer(ctx, framebuffers[i]);
if (fb) {
- ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
+ assert(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
/* check if deleting currently bound framebuffer object */
if (fb == ctx->DrawBuffer) {
/* bind default */
- ASSERT(fb->RefCount >= 2);
+ assert(fb->RefCount >= 2);
_mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
}
if (fb == ctx->ReadBuffer) {
/* bind default */
- ASSERT(fb->RefCount >= 2);
+ assert(fb->RefCount >= 2);
_mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, 0);
}