diff options
author | Brian <[email protected]> | 2007-04-02 09:56:28 -0600 |
---|---|---|
committer | Brian <[email protected]> | 2007-04-02 09:57:27 -0600 |
commit | dccd9c4f4d3eb4fd31002eb13e32ea78a5d0905c (patch) | |
tree | d41b240d5fba09759eb9646a70ccceaca72cee5f /src/mesa/main/fbobject.c | |
parent | 3fe47d5c57dfe20a3336df3b9cb2e37f866fe603 (diff) |
use _mesa_reference_renderbuffer() in a few more places
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r-- | src/mesa/main/fbobject.c | 14 |
1 files changed, 2 insertions, 12 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index fefa14e5036..58bcc24b32c 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -165,11 +165,7 @@ _mesa_remove_attachment(GLcontext *ctx, struct gl_renderbuffer_attachment *att) if (att->Type == GL_TEXTURE || att->Type == GL_RENDERBUFFER_EXT) { ASSERT(att->Renderbuffer); ASSERT(!att->Texture); - att->Renderbuffer->RefCount--; - if (att->Renderbuffer->RefCount == 0) { - att->Renderbuffer->Delete(att->Renderbuffer); - } - att->Renderbuffer = NULL; + _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); } att->Type = GL_NONE; att->Complete = GL_TRUE; @@ -228,10 +224,9 @@ _mesa_set_renderbuffer_attachment(GLcontext *ctx, /* XXX check if re-doing same attachment, exit early */ _mesa_remove_attachment(ctx, att); att->Type = GL_RENDERBUFFER_EXT; - att->Renderbuffer = rb; att->Texture = NULL; /* just to be safe */ att->Complete = GL_FALSE; - rb->RefCount++; + _mesa_reference_renderbuffer(&att->Renderbuffer, rb); } @@ -246,12 +241,9 @@ _mesa_framebuffer_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att; _glthread_LOCK_MUTEX(fb->Mutex); - if (rb) - _glthread_LOCK_MUTEX(rb->Mutex); att = _mesa_get_attachment(ctx, fb, attachment); ASSERT(att); - if (rb) { _mesa_set_renderbuffer_attachment(ctx, att, rb); } @@ -259,8 +251,6 @@ _mesa_framebuffer_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, _mesa_remove_attachment(ctx, att); } - if (rb) - _glthread_UNLOCK_MUTEX(rb->Mutex); _glthread_UNLOCK_MUTEX(fb->Mutex); } |