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authorTimothy Arceri <[email protected]>2017-04-05 20:03:47 +1000
committerTimothy Arceri <[email protected]>2017-04-06 08:17:10 +1000
commit32141e53d15207888a0282d860c048a5fc815946 (patch)
treeee98a707578f10556a7b47bd3fef09d1dd31784b /src/mesa/main/fbobject.c
parente75001811e3b66986b4ede165a0fdde703d4f05b (diff)
mesa: tidy up renderbuffer RefCount initialisation
42aaa548 changed the renderbuffer initialisation of RefCount from 1 to 0. This is inconsitent with how we use RefCount elsewhere. Also every driver implementation of NewRenderbuffer() calls _mesa_init_renderbuffer() so its safe to set it there. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r--src/mesa/main/fbobject.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index f73a009d626..5048327e5ed 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -1323,7 +1323,6 @@ allocate_renderbuffer_locked(struct gl_context *ctx, GLuint renderbuffer,
}
assert(newRb->AllocStorage);
_mesa_HashInsertLocked(ctx->Shared->RenderBuffers, renderbuffer, newRb);
- newRb->RefCount = 1; /* referenced by hash table */
return newRb;
}