diff options
author | Kristian Høgsberg <[email protected]> | 2010-05-24 16:56:12 -0400 |
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committer | Kristian Høgsberg <[email protected]> | 2010-05-24 16:56:56 -0400 |
commit | e88cef3c9d5de2a5dccd9ad770952a9d2347ba0d (patch) | |
tree | 8723391529f74d662cfe99cde82197204f1ccc33 /src/mesa/main/fbobject.c | |
parent | c10154a2988c30ce8e20c16e66be434a0e5c37a4 (diff) |
mesa: Reenable check for GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
The check was disabled when FEATURE_OES_framebuffer_object was enabled,
since that used to mean we weren't implementing regular OpenGL semantics.
Now that we can compile in support for multiple APIs, change the #ifdef to
compile the check in when FEATURE_GL is enabled and enable the check for
contexts that implement OpenGL at runtime.
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r-- | src/mesa/main/fbobject.c | 44 |
1 files changed, 23 insertions, 21 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 2376e7f1a54..bf445d2b299 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -629,30 +629,32 @@ _mesa_test_framebuffer_completeness(GLcontext *ctx, struct gl_framebuffer *fb) } } -#if !FEATURE_OES_framebuffer_object - /* Check that all DrawBuffers are present */ - for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) { - if (fb->ColorDrawBuffer[j] != GL_NONE) { - const struct gl_renderbuffer_attachment *att - = _mesa_get_attachment(ctx, fb, fb->ColorDrawBuffer[j]); - assert(att); - if (att->Type == GL_NONE) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT; - fbo_incomplete("missing drawbuffer", j); - return; - } +#if FEATURE_GL + if (ctx->API == API_OPENGL) { + /* Check that all DrawBuffers are present */ + for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) { + if (fb->ColorDrawBuffer[j] != GL_NONE) { + const struct gl_renderbuffer_attachment *att + = _mesa_get_attachment(ctx, fb, fb->ColorDrawBuffer[j]); + assert(att); + if (att->Type == GL_NONE) { + fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT; + fbo_incomplete("missing drawbuffer", j); + return; + } + } } - } - /* Check that the ReadBuffer is present */ - if (fb->ColorReadBuffer != GL_NONE) { - const struct gl_renderbuffer_attachment *att - = _mesa_get_attachment(ctx, fb, fb->ColorReadBuffer); - assert(att); - if (att->Type == GL_NONE) { - fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT; + /* Check that the ReadBuffer is present */ + if (fb->ColorReadBuffer != GL_NONE) { + const struct gl_renderbuffer_attachment *att + = _mesa_get_attachment(ctx, fb, fb->ColorReadBuffer); + assert(att); + if (att->Type == GL_NONE) { + fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT; fbo_incomplete("missing readbuffer", -1); - return; + return; + } } } #else |