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authorConstantin Baranov <[email protected]>2013-10-13 01:17:15 +0300
committerBrian Paul <[email protected]>2013-10-14 09:06:07 -0600
commit53904c64da308bc5b5fd98c105fb86ec38cc33a3 (patch)
treefc24d2abb0319a1a7a3c4ab946a1c9506a443acd /src/mesa/main/fbobject.c
parente6c2afa9ceacc188690deba9da7b46bf1a0a9027 (diff)
mesa: Add missing switch break in invalidate_framebuffer_storage()
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70411 Cc: "9.2" <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/fbobject.c')
-rw-r--r--src/mesa/main/fbobject.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 1034c7a712c..9dd71612f97 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -3585,6 +3585,7 @@ invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments,
"%s(attachment >= max. color attachments)", name);
return;
}
+ break;
}
default:
goto invalid_enum;