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author | Dylan Baker <[email protected]> | 2016-09-19 15:36:09 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-09-20 16:23:04 -0700 |
commit | d4bf9baa43e2cf7b4b877141ee472779ced219bf (patch) | |
tree | e37f68c01f0cfcc5f866af2c81906d308b28842a /src/mesa/main/extensions_table.h | |
parent | 956f3e3bcd426b97a4d73d6903bbeb93ec4fd3f3 (diff) |
mesa: Implement ARB_shader_viewport_layer_array for i965
This extension is a combination of AMD_vertex_shader_viewport_index and
AMD_vertex_shader_layer, making it rather trivial to implement.
For gallium I *think* this needs a new cap because of the addition of
support in tessellation evaluation shaders, and since I don't have any
hardware to test it on, I've left that for someone else to wire up.
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/main/extensions_table.h')
-rw-r--r-- | src/mesa/main/extensions_table.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h index 1f8da7e8242..c40dd7940c2 100644 --- a/src/mesa/main/extensions_table.h +++ b/src/mesa/main/extensions_table.h @@ -117,6 +117,7 @@ EXT(ARB_shader_storage_buffer_object , ARB_shader_storage_buffer_object EXT(ARB_shader_subroutine , ARB_shader_subroutine , x , GLC, x , x , 2010) EXT(ARB_shader_texture_image_samples , ARB_shader_texture_image_samples , GLL, GLC, x , x , 2014) EXT(ARB_shader_texture_lod , ARB_shader_texture_lod , GLL, GLC, x , x , 2009) +EXT(ARB_shader_viewport_layer_array , ARB_shader_viewport_layer_array , x , GLC, x , x , 2015) EXT(ARB_shading_language_100 , dummy_true , GLL, x , x , x , 2003) EXT(ARB_shading_language_420pack , ARB_shading_language_420pack , GLL, GLC, x , x , 2011) EXT(ARB_shading_language_packing , ARB_shading_language_packing , GLL, GLC, x , x , 2011) |