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author | Timothy Arceri <[email protected]> | 2018-07-04 10:38:17 +1000 |
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committer | Timothy Arceri <[email protected]> | 2018-07-05 13:05:47 +1000 |
commit | 39063334d3e33d3a59760abc856e018cfd4e3583 (patch) | |
tree | 99e7db950df3d1715b2b2df87c96681545249e12 /src/mesa/main/extensions_table.h | |
parent | 9b4c4fe334f0b4d331105956298648f706abfe80 (diff) |
util/drirc: turn on force_glsl_extensions_warn for No Mans Sky
The game forgets to enable multiple extensions in its shaders, one
of those extesions is EXT_texture_array. But enabling this config
entry fixes at least one other rendering issue that enabling
EXT_texture_array on its own doesn't fix.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/main/extensions_table.h')
0 files changed, 0 insertions, 0 deletions