diff options
author | Brian Paul <[email protected]> | 2010-09-21 18:13:02 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2010-09-21 18:13:04 -0600 |
commit | e7087175f8a04f777403366fb34b58edd00f4d60 (patch) | |
tree | a6720bb374844ccd8c7eb790f33e0ebda6cdc324 /src/mesa/main/extensions.c | |
parent | 3642ca2f66efa8e078062f566b8f9975928d9f44 (diff) |
mesa: don't advertise bogus GL_ARB_shading_language_120 extension
Instead of using the invalid GL_ARB_shading_language_120 extension to
determine the GLSL version, use a new ctx->Const.GLSLVersion field.
Updated the intel and r600 drivers, but untested.
See fd.o bug 29910
NOTE: This is a candidate for the 7.9 branch (but let's wait and see if
there's any regressions).
Diffstat (limited to 'src/mesa/main/extensions.c')
-rw-r--r-- | src/mesa/main/extensions.c | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 50b97f51132..080fa98dfc6 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -77,7 +77,6 @@ static const struct { { OFF, "GL_ARB_seamless_cube_map", F(ARB_seamless_cube_map) }, { OFF, "GL_ARB_shader_objects", F(ARB_shader_objects) }, { OFF, "GL_ARB_shading_language_100", F(ARB_shading_language_100) }, - { OFF, "GL_ARB_shading_language_120", F(ARB_shading_language_120) }, { OFF, "GL_ARB_shadow", F(ARB_shadow) }, { OFF, "GL_ARB_shadow_ambient", F(ARB_shadow_ambient) }, { OFF, "GL_ARB_sync", F(ARB_sync) }, @@ -269,9 +268,6 @@ _mesa_enable_sw_extensions(GLcontext *ctx) #if FEATURE_ARB_shading_language_100 ctx->Extensions.ARB_shading_language_100 = GL_TRUE; #endif -#if FEATURE_ARB_shading_language_120 - ctx->Extensions.ARB_shading_language_120 = GL_TRUE; -#endif ctx->Extensions.ARB_shadow = GL_TRUE; ctx->Extensions.ARB_shadow_ambient = GL_TRUE; ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; @@ -513,9 +509,6 @@ _mesa_enable_2_1_extensions(GLcontext *ctx) #if FEATURE_EXT_texture_sRGB ctx->Extensions.EXT_texture_sRGB = GL_TRUE; #endif -#if FEATURE_ARB_shading_language_120 - ctx->Extensions.ARB_shading_language_120 = GL_TRUE; -#endif } |