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author | Brian Paul <[email protected]> | 2009-12-29 16:17:14 -0700 |
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committer | Brian Paul <[email protected]> | 2009-12-29 16:17:14 -0700 |
commit | fd5511d27fc44096117c47ab503fb5b47f993061 (patch) | |
tree | ce5b1a3152d1c7ec495403f43e222c421b6e99d0 /src/mesa/main/extensions.c | |
parent | 126b35bd3acbf486471879531cd2e6f446b14497 (diff) |
mesa: implement per-buffer color masking
This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0.
The ctx->Color.ColorMask field is now a 2-D array. Until drivers are
modified to support per-buffer color masking, they can just look at
the 0th color mask.
The new _mesa_ColorMaskIndexed() function will be called by
glColorMaskIndexedEXT() or glColorMaski().
Diffstat (limited to 'src/mesa/main/extensions.c')
0 files changed, 0 insertions, 0 deletions