diff options
author | Brian Paul <[email protected]> | 2001-02-26 23:58:12 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-02-26 23:58:12 +0000 |
commit | 6975540db26309cdfa8f27b3b6dadf3dbf4a1746 (patch) | |
tree | d9b4ee48319857f700b740edea0686dcec7c1578 /src/mesa/main/extensions.c | |
parent | 806e20f463c9b98b945f0095e07642362720256a (diff) |
Disable most extensions by default. Drivers should enable them as needed.
Renamed gl_*() functions as _mesa_*().
Diffstat (limited to 'src/mesa/main/extensions.c')
-rw-r--r-- | src/mesa/main/extensions.c | 207 |
1 files changed, 143 insertions, 64 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index a0b562378ef..d11b5b98dac 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -1,4 +1,4 @@ -/* $Id: extensions.c,v 1.48 2001/02/20 16:42:25 brianp Exp $ */ +/* $Id: extensions.c,v 1.49 2001/02/26 23:58:12 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -56,57 +56,58 @@ static struct { const char *name; int flag_offset; } default_extensions[] = { - { ON, "GL_ARB_imaging", F(ARB_imaging) }, - { ON, "GL_ARB_multitexture", F(ARB_multitexture) }, + { OFF, "GL_ARB_imaging", F(ARB_imaging) }, + { OFF, "GL_ARB_multitexture", F(ARB_multitexture) }, { OFF, "GL_ARB_texture_compression", F(ARB_texture_compression) }, { OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) }, - { ON, "GL_ARB_texture_env_add", F(ARB_texture_env_add) }, + { OFF, "GL_ARB_texture_env_add", F(ARB_texture_env_add) }, { ON, "GL_ARB_tranpose_matrix", 0 }, { ON, "GL_EXT_abgr", 0 }, - { OFF, "GL_EXT_bgra", 0 }, - { ON, "GL_EXT_blend_color", F(EXT_blend_color) }, - { ON, "GL_EXT_blend_func_separate", F(EXT_blend_func_separate) }, - { ON, "GL_EXT_blend_logic_op", F(EXT_blend_logic_op) }, - { ON, "GL_EXT_blend_minmax", F(EXT_blend_minmax) }, - { ON, "GL_EXT_blend_subtract", F(EXT_blend_subtract) }, + { ON, "GL_EXT_bgra", 0 }, + { OFF, "GL_EXT_blend_color", F(EXT_blend_color) }, + { OFF, "GL_EXT_blend_func_separate", F(EXT_blend_func_separate) }, + { OFF, "GL_EXT_blend_logic_op", F(EXT_blend_logic_op) }, + { OFF, "GL_EXT_blend_minmax", F(EXT_blend_minmax) }, + { OFF, "GL_EXT_blend_subtract", F(EXT_blend_subtract) }, { ON, "GL_EXT_clip_volume_hint", F(EXT_clip_volume_hint) }, { OFF, "GL_EXT_cull_vertex", 0 }, - { ON, "GL_EXT_convolution", F(EXT_convolution) }, + { OFF, "GL_EXT_convolution", F(EXT_convolution) }, { ON, "GL_EXT_compiled_vertex_array", F(EXT_compiled_vertex_array) }, - { ON, "GL_EXT_fog_coord", F(EXT_fog_coord) }, - { ON, "GL_EXT_histogram", F(EXT_histogram) }, + { OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) }, + { OFF, "GL_EXT_histogram", F(EXT_histogram) }, { ON, "GL_EXT_packed_pixels", F(EXT_packed_pixels) }, - { ON, "GL_EXT_paletted_texture", F(EXT_paletted_texture) }, - { ON, "GL_EXT_point_parameters", F(EXT_point_parameters) }, + { OFF, "GL_EXT_paletted_texture", F(EXT_paletted_texture) }, + { OFF, "GL_EXT_point_parameters", F(EXT_point_parameters) }, { ON, "GL_EXT_polygon_offset", F(EXT_polygon_offset) }, { ON, "GL_EXT_rescale_normal", F(EXT_rescale_normal) }, { ON, "GL_EXT_secondary_color", F(EXT_secondary_color) }, - { ON, "GL_EXT_shared_texture_palette", F(EXT_shared_texture_palette) }, - { ON, "GL_EXT_stencil_wrap", F(EXT_stencil_wrap) }, + { OFF, "GL_EXT_shared_texture_palette", F(EXT_shared_texture_palette) }, + { OFF, "GL_EXT_stencil_wrap", F(EXT_stencil_wrap) }, { ON, "GL_EXT_texture3D", F(EXT_texture3D) }, { OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc)}, - { ON, "GL_EXT_texture_env_add", F(EXT_texture_env_add) }, + { OFF, "GL_EXT_texture_env_add", F(EXT_texture_env_add) }, { OFF, "GL_EXT_texture_env_combine", F(EXT_texture_env_combine) }, { OFF, "GL_EXT_texture_env_dot3", F(EXT_texture_env_dot3) }, { ON, "GL_EXT_texture_object", F(EXT_texture_object) }, - { ON, "GL_EXT_texture_lod_bias", F(EXT_texture_lod_bias) }, + { OFF, "GL_EXT_texture_lod_bias", F(EXT_texture_lod_bias) }, { ON, "GL_EXT_vertex_array", 0 }, { OFF, "GL_EXT_vertex_array_set", F(EXT_vertex_array_set) }, { OFF, "GL_HP_occlusion_test", F(HP_occlusion_test) }, - { ON, "GL_INGR_blend_func_separate", F(INGR_blend_func_separate) }, - { ON, "GL_MESA_window_pos", F(MESA_window_pos) }, - { ON, "GL_MESA_resize_buffers", F(MESA_resize_buffers) }, + { OFF, "GL_INGR_blend_func_separate", F(INGR_blend_func_separate) }, + { OFF, "GL_MESA_packed_depth_stencil", 0 }, + { OFF, "GL_MESA_resize_buffers", F(MESA_resize_buffers) }, { OFF, "GL_MESA_sprite_point", F(MESA_sprite_point) }, + { ON, "GL_MESA_window_pos", F(MESA_window_pos) }, { OFF, "GL_NV_blend_square", F(NV_blend_square) }, { ON, "GL_NV_texgen_reflection", F(NV_texgen_reflection) }, - { ON, "GL_SGI_color_matrix", F(SGI_color_matrix) }, - { ON, "GL_SGI_color_table", F(SGI_color_table) }, - { ON, "GL_SGIS_pixel_texture", F(SGIS_pixel_texture) }, - { ON, "GL_SGIS_texture_edge_clamp", F(SGIS_texture_edge_clamp) }, + { OFF, "GL_SGI_color_matrix", F(SGI_color_matrix) }, + { OFF, "GL_SGI_color_table", F(SGI_color_table) }, + { OFF, "GL_SGIS_pixel_texture", F(SGIS_pixel_texture) }, + { OFF, "GL_SGIS_texture_edge_clamp", F(SGIS_texture_edge_clamp) }, { OFF, "GL_SGIX_depth_texture", F(SGIX_depth_texture) }, { OFF, "GL_SGIX_shadow", F(SGIX_shadow) }, { OFF, "GL_SGIX_shadow_ambient", F(SGIX_shadow_ambient) }, - { ON, "GL_SGIX_pixel_texture", F(SGIX_pixel_texture) }, + { OFF, "GL_SGIX_pixel_texture", F(SGIX_pixel_texture) }, { OFF, "GL_3DFX_texture_compression_FXT1", F(_3DFX_texture_compression_FXT1) } }; @@ -120,26 +121,92 @@ static struct { void _mesa_enable_sw_extensions(GLcontext *ctx) { - gl_extensions_enable(ctx, "GL_ARB_texture_cube_map"); - gl_extensions_enable(ctx, "GL_EXT_bgra"); - gl_extensions_enable(ctx, "GL_EXT_texture_env_combine"); - gl_extensions_enable(ctx, "GL_EXT_texture_env_dot3"); - gl_extensions_enable(ctx, "GL_HP_occlusion_test"); - gl_extensions_enable(ctx, "GL_NV_blend_square"); - gl_extensions_enable(ctx, "GL_MESA_sprite_point"); - gl_extensions_enable(ctx, "GL_SGIX_depth_texture"); - gl_extensions_enable(ctx, "GL_SGIX_shadow"); - gl_extensions_enable(ctx, "GL_SGIX_shadow_ambient"); + const char *extensions[] = { + "GL_ARB_imaging", + "GL_ARB_multitexture", + "GL_ARB_texture_cube_map", + "GL_ARB_texture_env_add", + "GL_EXT_blend_color", + "GL_EXT_blend_func_separate", + "GL_EXT_blend_logic_op", + "GL_EXT_blend_minmax", + "GL_EXT_blend_subtract", + "GL_EXT_convolution", + "GL_EXT_fog_coord", + "GL_EXT_histogram", + "GL_EXT_paletted_texture", + "GL_EXT_point_parameters", + "GL_EXT_shared_texture_palette", + "GL_EXT_stencil_wrap", + "GL_EXT_texture_env_add", + "GL_EXT_texture_env_combine", + "GL_EXT_texture_env_dot3", + "GL_EXT_texture_lod_bias", + "GL_HP_occlusion_test", + "GL_INGR_blend_func_separate", + "GL_MESA_resize_buffers", + "GL_NV_texgen_reflection", + "GL_SGI_color_matrix", + "GL_SGI_color_matrix", + "GL_SGI_color_table", + "GL_SGIS_pixel_texture", + "GL_SGIS_texture_edge_clamp", + "GL_SGIX_depth_texture", + "GL_SGIX_shadow", + "GL_SGIX_shadow_ambient", + "GL_SGIX_pixel_texture", + NULL + }; + GLuint i; + + for (i = 0; extensions[i]; i++) { + _mesa_enable_extension(ctx, extensions[i]); + } } +/* + * Enable GL_ARB_imaging and all the EXT extensions that are subsets of it. + */ +void +_mesa_enable_imaging_extensions(GLcontext *ctx) +{ + const char *extensions[] = { + "GL_ARB_imaging", + "GL_EXT_blend_color", + "GL_EXT_blend_logic_op", + "GL_EXT_blend_minmax", + "GL_EXT_blend_subtract", + "GL_EXT_convolution", + "GL_EXT_histogram", + "GL_SGI_color_matrix", + "GL_SGI_color_matrix", + "GL_SGI_color_table", + NULL + }; + GLuint i; + + for (i = 0; extensions[i]; i++) { + _mesa_enable_extension(ctx, extensions[i]); + } +} -int gl_extensions_add( GLcontext *ctx, - GLboolean enabled, - const char *name, - GLboolean *flag_ptr ) + +/* + * Add a new extenstion. This would be called from a Mesa driver. + */ +void +_mesa_add_extension( GLcontext *ctx, + GLboolean enabled, + const char *name, + GLboolean *flag_ptr ) { - if (ctx->Extensions.ext_string == 0) { + /* We should never try to add an extension after + * _mesa_extensions_get_string() has been called! + */ + assert(ctx->Extensions.ext_string == 0); + + { struct extension *t = MALLOC_STRUCT(extension); t->enabled = enabled; strncpy(t->name, name, MAX_EXT_NAMELEN); @@ -148,52 +215,61 @@ int gl_extensions_add( GLcontext *ctx, if (t->flag) *t->flag = enabled; insert_at_tail( ctx->Extensions.ext_list, t ); - return 0; } - return 1; } /* * Either enable or disable the named extension. */ -static int set_extension( GLcontext *ctx, const char *name, GLint state ) +static void +set_extension( GLcontext *ctx, const char *name, GLint state ) { + /* XXX we should assert that ext_string is null. We should never be + * enabling/disabling extensions after _mesa_extensions_get_string() + * has been called! + */ struct extension *i; foreach( i, ctx->Extensions.ext_list ) if (strncmp(i->name, name, MAX_EXT_NAMELEN) == 0) break; - if (i == ctx->Extensions.ext_list) - return 1; + if (i == ctx->Extensions.ext_list) { + /* this is an error. Drivers should never try to enable/disable + * an extension which is unknown to Mesa or wasn't added by calling + * _mesa_add_extension(). + */ + return; + } if (i->flag) *(i->flag) = state; i->enabled = state; - return 0; } -int gl_extensions_enable( GLcontext *ctx, const char *name ) + +void +_mesa_enable_extension( GLcontext *ctx, const char *name ) { if (ctx->Extensions.ext_string == 0) - return set_extension( ctx, name, 1 ); - return 1; + set_extension( ctx, name, 1 ); } -int gl_extensions_disable( GLcontext *ctx, const char *name ) +void +_mesa_disable_extension( GLcontext *ctx, const char *name ) { if (ctx->Extensions.ext_string == 0) - return set_extension( ctx, name, 0 ); - return 1; + set_extension( ctx, name, 0 ); } /* * Test if the named extension is enabled in this context. */ -GLboolean gl_extension_is_enabled( GLcontext *ctx, const char *name) +GLboolean +_mesa_extension_is_enabled( GLcontext *ctx, const char *name) { struct extension *i; foreach( i, ctx->Extensions.ext_list ) @@ -208,7 +284,8 @@ GLboolean gl_extension_is_enabled( GLcontext *ctx, const char *name) } -void gl_extensions_dtr( GLcontext *ctx ) +void +_mesa_extensions_dtr( GLcontext *ctx ) { struct extension *i, *nexti; @@ -229,30 +306,32 @@ void gl_extensions_dtr( GLcontext *ctx ) } -void gl_extensions_ctr( GLcontext *ctx ) +void +_mesa_extensions_ctr( GLcontext *ctx ) { GLuint i; GLboolean *base = (GLboolean *)&ctx->Extensions; - ctx->Extensions.ext_string = 0; + ctx->Extensions.ext_string = NULL; ctx->Extensions.ext_list = MALLOC_STRUCT(extension); make_empty_list( ctx->Extensions.ext_list ); for (i = 0 ; i < Elements(default_extensions) ; i++) { - GLboolean *ptr = 0; + GLboolean *ptr = NULL; if (default_extensions[i].flag_offset) ptr = base + default_extensions[i].flag_offset; - gl_extensions_add( ctx, - default_extensions[i].enabled, - default_extensions[i].name, - ptr); + (void) _mesa_add_extension( ctx, + default_extensions[i].enabled, + default_extensions[i].name, + ptr); } } -const char *gl_extensions_get_string( GLcontext *ctx ) +const char * +_mesa_extensions_get_string( GLcontext *ctx ) { if (ctx->Extensions.ext_string == 0) { |