diff options
author | Brian Paul <[email protected]> | 2005-09-13 02:59:53 +0000 |
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committer | Brian Paul <[email protected]> | 2005-09-13 02:59:53 +0000 |
commit | 42c34efd23d7ad05df9f3c71f7d52dd259e179d8 (patch) | |
tree | 79161c2cbe3801650843cc20ede7bdc3bdccd673 /src/mesa/main/extensions.c | |
parent | bdf8441f808b7bd0a8fa10c59025c015db482a58 (diff) |
OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.
See comment near top of stencil.c for info about OpenGL 2.0 vs.
GL_EXT_stencil_two_side.
Diffstat (limited to 'src/mesa/main/extensions.c')
-rw-r--r-- | src/mesa/main/extensions.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index d761704e77a..006f55ccca6 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -376,7 +376,7 @@ _mesa_enable_2_0_extensions(GLcontext *ctx) #if 0 && FEATURE_ARB_shading_language_100 ctx->Extensions.ARB_shading_language_100 = GL_TRUE; #endif - ctx->Extensions.EXT_stencil_two_side = GL_TRUE; + ctx->Extensions.EXT_stencil_two_side = GL_FALSE; /* yes, turn it off */ #if 0 && FEATURE_ARB_vertex_shader ctx->Extensions.ARB_vertex_shader = GL_TRUE; #endif |