diff options
author | Brian Paul <[email protected]> | 2000-08-30 18:21:06 +0000 |
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committer | Brian Paul <[email protected]> | 2000-08-30 18:21:06 +0000 |
commit | 8e053916c8052b47c191f68991c126f47c72c3f3 (patch) | |
tree | 56ce72c5a4958145c18030cabe7d10c9f1cb8b98 /src/mesa/main/extensions.c | |
parent | 289d47eee5342bd7ec1c25a29d9bdc8d6f9dc4ed (diff) |
added more extensions testing code
Diffstat (limited to 'src/mesa/main/extensions.c')
-rw-r--r-- | src/mesa/main/extensions.c | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index e61b7e3b164..0f7df47dca7 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -1,4 +1,4 @@ -/* $Id: extensions.c,v 1.33 2000/08/29 23:31:23 brianp Exp $ */ +/* $Id: extensions.c,v 1.34 2000/08/30 18:21:06 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -70,10 +70,9 @@ static struct { int enabled; const char *name; } default_extensions[] = { { ALWAYS_ENABLED, "GL_EXT_polygon_offset" }, { ALWAYS_ENABLED, "GL_EXT_rescale_normal" }, { DEFAULT_ON, "GL_EXT_shared_texture_palette" }, - { ALWAYS_ENABLED, "GL_EXT_stencil_wrap" }, + { DEFAULT_ON, "GL_EXT_stencil_wrap" }, { DEFAULT_ON, "GL_EXT_texture3D" }, { DEFAULT_OFF, "GL_EXT_texture_compression_s3tc" }, - { DEFAULT_OFF, "GL_EXT_texture_env" }, { DEFAULT_ON, "GL_EXT_texture_env_add" }, { DEFAULT_OFF, "GL_EXT_texture_env_combine" }, { ALWAYS_ENABLED, "GL_EXT_texture_object" }, @@ -103,15 +102,19 @@ static void update_extension_flags( GLcontext *ctx ) { /* Update flags */ + ctx->Extensions.HaveBlendMinmax = gl_extension_is_enabled(ctx, "GL_EXT_blend_minmax") || gl_extension_is_enabled(ctx, "GL_ARB_imaging"); + ctx->Extensions.HaveBlendSquare = gl_extension_is_enabled(ctx, "GL_NV_blend_square"); + ctx->Extensions.HaveBlendSubtract = gl_extension_is_enabled(ctx, "GL_EXT_blend_subtract") || gl_extension_is_enabled(ctx, "GL_ARB_imaging"); + ctx->Extensions.HaveHistogram = gl_extension_is_enabled(ctx, "GL_EXT_histogram") || gl_extension_is_enabled(ctx, "GL_ARB_imaging"); + ctx->Extensions.HaveHpOcclusionTest = gl_extension_is_enabled(ctx, "GL_HP_occlusion_test"); + ctx->Extensions.HaveStencilWrap = gl_extension_is_enabled(ctx, "GL_EXT_stencil_wrap"); ctx->Extensions.HaveTextureEnvAdd = gl_extension_is_enabled(ctx, "GL_EXT_texture_env_add"); ctx->Extensions.HaveTextureEnvCombine = gl_extension_is_enabled(ctx, "GL_EXT_texture_env_combine"); - ctx->Extensions.HaveTextureLodBias = gl_extension_is_enabled(ctx, "GL_EXT_texture_lod_bias"); - ctx->Extensions.HaveHpOcclusionTest = gl_extension_is_enabled(ctx, "GL_HP_occlusion_test"); ctx->Extensions.HaveTextureCubeMap = gl_extension_is_enabled(ctx, "GL_ARB_texture_cube_map"); ctx->Extensions.HaveTextureCompression = gl_extension_is_enabled(ctx, "GL_ARB_texture_compression"); - ctx->Extensions.HaveTextureCompressionS3TC = gl_extension_is_enabled(ctx, "GL_EXT_texture_compression_s3tc"); ctx->Extensions.HaveTextureCompressionFXT1 = gl_extension_is_enabled(ctx, "GL_3DFX_texture_compression_FXT1"); - ctx->Extensions.HaveBlendSquare = gl_extension_is_enabled(ctx, "GL_NV_blend_square"); + ctx->Extensions.HaveTextureCompressionS3TC = gl_extension_is_enabled(ctx, "GL_EXT_texture_compression_s3tc"); + ctx->Extensions.HaveTextureLodBias = gl_extension_is_enabled(ctx, "GL_EXT_texture_lod_bias"); } |