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authorMarek Olšák <[email protected]>2011-03-07 02:18:49 +0100
committerMarek Olšák <[email protected]>2011-03-08 23:52:37 +0100
commit69f16accd0aa3b8d414092a5e52ccc99649da01a (patch)
treead5c925fa7c840a1272ffa0251c2365511aeccd9 /src/mesa/main/extensions.c
parent7d16e2c0cd70dc5a23b746dbc8e44c58366b5353 (diff)
mesa: add ATI_texture_compression_3dc
LUMINANCE_ALPHA_LATC2 = LUMINANCE_ALPHA_3DC, so this is easy. Note that there is no specification for 3DC, just a few white papers from ATI.
Diffstat (limited to 'src/mesa/main/extensions.c')
-rw-r--r--src/mesa/main/extensions.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 519e94fec12..68740e24cc1 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -259,6 +259,7 @@ static const struct extension extension_table[] = {
{ "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL },
{ "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL },
{ "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL },
+ { "GL_ATI_texture_compression_3dc", o(ATI_texture_compression_3dc), GL },
{ "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL },
{ "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL },
{ "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL },
@@ -449,6 +450,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
#if FEATURE_ATI_fragment_shader
ctx->Extensions.ATI_fragment_shader = GL_TRUE;
#endif
+ ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE;
ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE;
ctx->Extensions.ATI_texture_mirror_once = GL_TRUE;
ctx->Extensions.ATI_separate_stencil = GL_TRUE;