diff options
author | Keith Whitwell <[email protected]> | 2000-11-16 21:05:34 +0000 |
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committer | Keith Whitwell <[email protected]> | 2000-11-16 21:05:34 +0000 |
commit | 23caf20169ac38436ee9c13914f1d6aa7cf6bb5e (patch) | |
tree | 21307f7bbcaf9ee1e841d7e7bee130570a7b5b95 /src/mesa/main/eval.h | |
parent | 179516673211a2350e479d5321840291f339f5dd (diff) |
Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that
might be useful to multiple software t&l
implementations, and is used by core mesa to
manage the Model, Project, etc matrices.
tnl: The real transform & lighting code from core mesa,
including everything from glVertex3f through vertex
buffer handling, transformation, clipping, lighting
and handoff to a driver for rasterization.
The interfaces of these can be further tightened up, but the basic
splitting up of state and code move is done.
Diffstat (limited to 'src/mesa/main/eval.h')
-rw-r--r-- | src/mesa/main/eval.h | 39 |
1 files changed, 1 insertions, 38 deletions
diff --git a/src/mesa/main/eval.h b/src/mesa/main/eval.h index 0b87be3d5fe..e2c61657af8 100644 --- a/src/mesa/main/eval.h +++ b/src/mesa/main/eval.h @@ -1,4 +1,4 @@ -/* $Id: eval.h,v 1.2 1999/11/11 01:22:26 brianp Exp $ */ +/* $Id: eval.h,v 1.3 2000/11/16 21:05:35 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -61,8 +61,6 @@ extern GLfloat *gl_copy_map_points2d(GLenum target, const GLdouble *points ); -extern void gl_eval_vb( struct vertex_buffer *VB ); - extern void _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, @@ -107,40 +105,5 @@ _mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ); extern void _mesa_GetMapiv( GLenum target, GLenum query, GLint *v ); -extern void -_mesa_EvalMesh1( GLenum mode, GLint i1, GLint i2 ); - -extern void -_mesa_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); - -extern void -_mesa_EvalCoord1d( GLdouble u ); - -extern void -_mesa_EvalCoord1f( GLfloat u ); - -extern void -_mesa_EvalCoord1dv( const GLdouble *u ); - -extern void -_mesa_EvalCoord1fv( const GLfloat *u ); - -extern void -_mesa_EvalCoord2d( GLdouble u, GLdouble v ); - -extern void -_mesa_EvalCoord2f( GLfloat u, GLfloat v ); - -extern void -_mesa_EvalCoord2dv( const GLdouble *u ); - -extern void -_mesa_EvalCoord2fv( const GLfloat *u ); - -extern void -_mesa_EvalPoint1( GLint i ); - -extern void -_mesa_EvalPoint2( GLint i, GLint j ); #endif |