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authorPaul Berry <[email protected]>2012-10-19 09:47:11 -0700
committerPaul Berry <[email protected]>2012-11-06 12:57:43 -0800
commitf7fa946d1da96178e63e42dd8d8739d3e0f66e1d (patch)
treee240af31b8c793bbbc965148177523a56e17d500 /src/mesa/main/eval.h
parente41d1a4e746775efa8c5f6bb72b8781417cb0ec0 (diff)
dispatch: Make all API functions non-static.
Some of the functions that we store in the dispatch table are declared as non-static in their .c files and are inserted into the dispatch table directly by _mesa_create_exec_table(). Other functions are declared as static, and are inserted into the dispatch table by a dedicated function that lives in the same .c file (e.g. _mesa_loopback_init_api_table() in api_loopback.c). This patch makes all of these functions non-static, and creates appropriate prototypes for them, so that in future patches we can populate the entire dispatch table using a single code-generated function. Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/main/eval.h')
-rw-r--r--src/mesa/main/eval.h39
1 files changed, 39 insertions, 0 deletions
diff --git a/src/mesa/main/eval.h b/src/mesa/main/eval.h
index 0649de052d4..311afd5e57e 100644
--- a/src/mesa/main/eval.h
+++ b/src/mesa/main/eval.h
@@ -84,5 +84,44 @@ _mesa_init_eval_dispatch(struct _glapi_table *disp);
extern void _mesa_init_eval( struct gl_context *ctx );
extern void _mesa_free_eval_data( struct gl_context *ctx );
+void GLAPIENTRY
+_mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
+ GLint order, const GLfloat *points );
+void GLAPIENTRY
+_mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
+ GLint order, const GLdouble *points );
+void GLAPIENTRY
+_mesa_Map2f( GLenum target,
+ GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
+ GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
+ const GLfloat *points);
+void GLAPIENTRY
+_mesa_Map2d( GLenum target,
+ GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
+ GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
+ const GLdouble *points );
+void GLAPIENTRY
+_mesa_GetnMapdvARB( GLenum target, GLenum query, GLsizei bufSize,
+ GLdouble *v );
+void GLAPIENTRY
+_mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v );
+void GLAPIENTRY
+_mesa_GetnMapfvARB( GLenum target, GLenum query, GLsizei bufSize, GLfloat *v );
+void GLAPIENTRY
+_mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v );
+void GLAPIENTRY
+_mesa_GetnMapivARB( GLenum target, GLenum query, GLsizei bufSize, GLint *v );
+void GLAPIENTRY
+_mesa_GetMapiv( GLenum target, GLenum query, GLint *v );
+void GLAPIENTRY
+_mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
+void GLAPIENTRY
+_mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
+void GLAPIENTRY
+_mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
+ GLint vn, GLfloat v1, GLfloat v2 );
+void GLAPIENTRY
+_mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
+ GLint vn, GLdouble v1, GLdouble v2 );
#endif /* EVAL_H */