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authorIan Romanick <[email protected]>2012-07-27 14:38:37 -0700
committerIan Romanick <[email protected]>2012-08-17 18:12:20 -0700
commit34472a0d8713c4eb300c9d1de0844c8b78bcf1ab (patch)
tree9873907c9a5cc5769ec943629ea2ece0581df95a /src/mesa/main/es1_conversion.h
parentd707e337f5f9a7b6ed465ade1b0b7c06606dde22 (diff)
mesa/es: Don't generate ES1 type conversion wrappers
These are gradually going to get whittled away and eventually folded into the source files with the native type functions. v2: Add (speculative) SConscript changes. These may be broken. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/es1_conversion.h')
-rw-r--r--src/mesa/main/es1_conversion.h157
1 files changed, 157 insertions, 0 deletions
diff --git a/src/mesa/main/es1_conversion.h b/src/mesa/main/es1_conversion.h
new file mode 100644
index 00000000000..ece3893a17b
--- /dev/null
+++ b/src/mesa/main/es1_conversion.h
@@ -0,0 +1,157 @@
+void GL_APIENTRY
+_es_AlphaFuncx(GLenum func, GLclampx ref);
+
+void GL_APIENTRY
+_es_ClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+
+void GL_APIENTRY
+_es_ClearDepthx(GLclampx depth);
+
+void GL_APIENTRY
+_es_ClipPlanef(GLenum plane, const GLfloat *equation);
+
+void GL_APIENTRY
+_es_ClipPlanex(GLenum plane, const GLfixed *equation);
+
+void GL_APIENTRY
+_es_Color4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+
+void GL_APIENTRY
+_es_Color4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+
+void GL_APIENTRY
+_es_DepthRangex(GLclampx zNear, GLclampx zFar);
+
+void GL_APIENTRY
+_es_DrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h);
+
+void GL_APIENTRY
+_es_DrawTexxvOES(const GLfixed *coords);
+
+void GL_APIENTRY
+_es_Fogx(GLenum pname, GLfixed param);
+
+void GL_APIENTRY
+_es_Fogxv(GLenum pname, const GLfixed *params);
+
+void GL_APIENTRY
+_es_Frustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top,
+ GLfloat zNear, GLfloat zFar);
+
+void GL_APIENTRY
+_es_Frustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top,
+ GLfixed zNear, GLfixed zFar);
+
+void GL_APIENTRY
+_es_GetClipPlanef(GLenum plane, GLfloat *equation);
+
+void GL_APIENTRY
+_es_GetClipPlanex(GLenum plane, GLfixed *equation);
+
+void GL_APIENTRY
+_es_GetLightxv(GLenum light, GLenum pname, GLfixed *params);
+
+void GL_APIENTRY
+_es_GetMaterialxv(GLenum face, GLenum pname, GLfixed *params);
+
+void GL_APIENTRY
+_check_GetTexGenivOES(GLenum coord, GLenum pname, GLint *params);
+
+void GL_APIENTRY
+_es_GetTexEnvxv(GLenum target, GLenum pname, GLfixed *params);
+
+void GL_APIENTRY
+_check_GetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params);
+
+void GL_APIENTRY
+_es_GetTexParameterxv(GLenum target, GLenum pname, GLfixed *params);
+
+void GL_APIENTRY
+_es_LightModelx(GLenum pname, GLfixed param);
+
+void GL_APIENTRY
+_es_LightModelxv(GLenum pname, const GLfixed *params);
+
+void GL_APIENTRY
+_es_Lightx(GLenum light, GLenum pname, GLfixed param);
+
+void GL_APIENTRY
+_es_Lightxv(GLenum light, GLenum pname, const GLfixed *params);
+
+void GL_APIENTRY
+_es_LineWidthx(GLfixed width);
+
+void GL_APIENTRY
+_es_LoadMatrixx(const GLfixed *m);
+
+void GL_APIENTRY
+_es_Materialx(GLenum face, GLenum pname, GLfixed param);
+
+void GL_APIENTRY
+_es_Materialxv(GLenum face, GLenum pname, const GLfixed *params);
+
+void GL_APIENTRY
+_es_MultMatrixx(const GLfixed *m);
+
+void GL_APIENTRY
+_es_MultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+
+void GL_APIENTRY
+_es_Normal3x(GLfixed nx, GLfixed ny, GLfixed nz);
+
+void GL_APIENTRY
+_es_Orthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top,
+ GLfloat zNear, GLfloat zFar);
+
+void GL_APIENTRY
+_es_Orthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top,
+ GLfixed zNear, GLfixed zFar);
+
+void GL_APIENTRY
+_es_PointParameterx(GLenum pname, GLfixed param);
+
+void GL_APIENTRY
+_es_PointParameterxv(GLenum pname, const GLfixed *params);
+
+void GL_APIENTRY
+_es_PointSizex(GLfixed size);
+
+void GL_APIENTRY
+_es_PolygonOffsetx(GLfixed factor, GLfixed units);
+
+void GL_APIENTRY
+_es_Rotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+
+void GL_APIENTRY
+_es_SampleCoveragex(GLclampx value, GLboolean invert);
+
+void GL_APIENTRY
+_es_Scalex(GLfixed x, GLfixed y, GLfixed z);
+
+void GL_APIENTRY
+_es_TexEnvx(GLenum target, GLenum pname, GLfixed param);
+
+void GL_APIENTRY
+_es_TexEnvxv(GLenum target, GLenum pname, const GLfixed *params);
+
+void GL_APIENTRY
+_check_TexGeniOES(GLenum coord, GLenum pname, GLint param);
+
+void GL_APIENTRY
+_check_TexGenivOES(GLenum coord, GLenum pname, const GLint *params);
+
+void GL_APIENTRY
+_check_TexGenxOES(GLenum coord, GLenum pname, GLfixed param);
+
+void GL_APIENTRY
+_check_TexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params);
+
+void GL_APIENTRY
+_es_TexParameterx(GLenum target, GLenum pname, GLfixed param);
+
+void GL_APIENTRY
+_es_TexParameterxv(GLenum target, GLenum pname, const GLfixed *params);
+
+void GL_APIENTRY
+_es_Translatex(GLfixed x, GLfixed y, GLfixed z);
+