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authorIan Romanick <[email protected]>2012-07-27 15:57:09 -0700
committerIan Romanick <[email protected]>2012-08-29 15:09:35 -0700
commit8df3f9bd5f7626a4548e9901c0b7af33a21af8a6 (patch)
tree81092633783eba82550e6a0273af7e2591952c3c /src/mesa/main/es1_conversion.c
parent9555d7bdc1cec4cf08be85a2d1e9095de8dd3771 (diff)
mesa/es: Validate glGetMaterial pname in Mesa code rather than the ES wrapper
Fixes a bug that glGetMaterial[fx]v in ES1 contexts would (try to) allow queries of GL_AMBIENT_AND_DIFFUSE. This enum can only be used in glMaterial, not in the get. Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/main/es1_conversion.c')
-rw-r--r--src/mesa/main/es1_conversion.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/main/es1_conversion.c b/src/mesa/main/es1_conversion.c
index c1d7b83306c..c1bcfbe1f57 100644
--- a/src/mesa/main/es1_conversion.c
+++ b/src/mesa/main/es1_conversion.c
@@ -293,7 +293,6 @@ _es_GetMaterialxv(GLenum face, GLenum pname, GLfixed *params)
break;
case GL_AMBIENT:
case GL_DIFFUSE:
- case GL_AMBIENT_AND_DIFFUSE:
case GL_SPECULAR:
case GL_EMISSION:
n_params = 4;