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authorMarek Olšák <[email protected]>2019-05-09 21:04:23 -0400
committerMarek Olšák <[email protected]>2019-05-29 21:13:35 -0400
commitb5697c311b6f29dee40b96c48bad3279e3667c1e (patch)
treed0708cd5249ec8d3535bda8134f91ea79af2ffde /src/mesa/main/errors.c
parent0f1b68ebeeee196ced42d8ac66d231338b507bad (diff)
Change a few frequented uses of DEBUG to !NDEBUG
debugoptimized builds don't define NDEBUG, but they also don't define DEBUG. We want to enable cheap debug code for these builds. I only chose those occurences that I care about. Reviewed-by: Mathias Fröhlich <[email protected]>
Diffstat (limited to 'src/mesa/main/errors.c')
-rw-r--r--src/mesa/main/errors.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
index 995b0510575..071b75c4727 100644
--- a/src/mesa/main/errors.c
+++ b/src/mesa/main/errors.c
@@ -59,7 +59,7 @@ output_if_debug(const char *prefixString, const char *outputString,
LogFile = fopen(logFile, "w");
if (!LogFile)
LogFile = stderr;
-#ifdef DEBUG
+#ifndef NDEBUG
/* in debug builds, print messages unless MESA_DEBUG="silent" */
if (MESA_DEBUG_FLAGS & DEBUG_SILENT)
debug = 0;
@@ -189,7 +189,7 @@ should_output(struct gl_context *ctx, GLenum error, const char *fmtString)
if (debug == -1) {
const char *debugEnv = getenv("MESA_DEBUG");
-#ifdef DEBUG
+#ifndef NDEBUG
if (debugEnv && strstr(debugEnv, "silent"))
debug = GL_FALSE;
else
@@ -378,7 +378,7 @@ _mesa_error_no_memory(const char *caller)
void
_mesa_debug( const struct gl_context *ctx, const char *fmtString, ... )
{
-#ifdef DEBUG
+#ifndef NDEBUG
char s[MAX_DEBUG_MESSAGE_LENGTH];
va_list args;
va_start(args, fmtString);