diff options
author | Chia-I Wu <[email protected]> | 2014-04-22 12:51:16 +0800 |
---|---|---|
committer | Chia-I Wu <[email protected]> | 2014-04-27 10:06:20 +0800 |
commit | f1d00dce439eb103f1be9e83623a5cdd11f61067 (patch) | |
tree | cd5797653010591902f06407330e60003c112be0 /src/mesa/main/errors.c | |
parent | de0e0ae4b69b5388f64ed926fb4e835b2b1782cc (diff) |
mesa: refactor _mesa_PushDebugGroup
Move group copying to debug_push_group. Save the group message before pushing
instead of after, since we will need it after popping. No functional change
otherwise.
Signed-off-by: Chia-I Wu <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/main/errors.c')
-rw-r--r-- | src/mesa/main/errors.c | 102 |
1 files changed, 60 insertions, 42 deletions
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c index 0070d757707..fb868158216 100644 --- a/src/mesa/main/errors.c +++ b/src/mesa/main/errors.c @@ -479,6 +479,60 @@ debug_delete_messages(struct gl_debug_state *debug, unsigned count) } } +static struct gl_debug_msg * +debug_get_group_message(struct gl_debug_state *debug) +{ + return &debug->DebugGroupMsgs[debug->GroupStackDepth]; +} + +static void +debug_push_group(struct gl_debug_state *debug) +{ + const GLint gstack = debug->GroupStackDepth; + int s, t, sev; + + /* inherit the control volume of the debug group previously residing on + * the top of the debug group stack + */ + for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) { + for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) { + const struct gl_debug_namespace *nspace = + &debug->Namespaces[gstack][s][t]; + struct gl_debug_namespace *next = + &debug->Namespaces[gstack + 1][s][t]; + + /* copy id settings */ + next->IDs = _mesa_HashClone(nspace->IDs); + + for (sev = 0; sev < MESA_DEBUG_SEVERITY_COUNT; sev++) { + struct simple_node *node; + + /* copy default settings for unknown ids */ + debug->Defaults[gstack + 1][sev][s][t] = + debug->Defaults[gstack][sev][s][t]; + + /* copy known id severity settings */ + make_empty_list(&next->Severity[sev]); + foreach(node, &nspace->Severity[sev]) { + const struct gl_debug_severity *entry = + (const struct gl_debug_severity *) node; + struct gl_debug_severity *copy; + + copy = malloc(sizeof *entry); + if (!copy) + goto out; + + copy->ID = entry->ID; + insert_at_tail(&next->Severity[sev], ©->link); + } + } + } + } + +out: + debug->GroupStackDepth++; +} + /** * Return debug state for the context. The debug state will be allocated @@ -938,9 +992,6 @@ _mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length, GET_CURRENT_CONTEXT(ctx); struct gl_debug_state *debug = _mesa_get_debug_state(ctx); const char *callerstr = "glPushDebugGroup"; - int s, t, sev; - GLint prevStackDepth; - GLint currStackDepth; struct gl_debug_msg *emptySlot; if (!debug) @@ -961,18 +1012,15 @@ _mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length, return; } + if (length < 0) + length = strlen(message); + message_insert(source, GL_DEBUG_TYPE_PUSH_GROUP, id, GL_DEBUG_SEVERITY_NOTIFICATION, length, message, callerstr); - prevStackDepth = debug->GroupStackDepth; - debug->GroupStackDepth++; - currStackDepth = debug->GroupStackDepth; - /* pop reuses the message details from push so we store this */ - if (length < 0) - length = strlen(message); - emptySlot = &debug->DebugGroupMsgs[debug->GroupStackDepth]; + emptySlot = debug_get_group_message(debug); debug_message_store(emptySlot, gl_enum_to_debug_source(source), gl_enum_to_debug_type(GL_DEBUG_TYPE_PUSH_GROUP), @@ -980,37 +1028,7 @@ _mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length, gl_enum_to_debug_severity(GL_DEBUG_SEVERITY_NOTIFICATION), length, message); - /* inherit the control volume of the debug group previously residing on - * the top of the debug group stack - */ - for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) { - for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) { - /* copy id settings */ - debug->Namespaces[currStackDepth][s][t].IDs = - _mesa_HashClone(debug->Namespaces[prevStackDepth][s][t].IDs); - - for (sev = 0; sev < MESA_DEBUG_SEVERITY_COUNT; sev++) { - struct gl_debug_severity *entry, *prevEntry; - struct simple_node *node; - - /* copy default settings for unknown ids */ - debug->Defaults[currStackDepth][sev][s][t] = - debug->Defaults[prevStackDepth][sev][s][t]; - - /* copy known id severity settings */ - make_empty_list(&debug->Namespaces[currStackDepth][s][t].Severity[sev]); - foreach(node, &debug->Namespaces[prevStackDepth][s][t].Severity[sev]) { - prevEntry = (struct gl_debug_severity *)node; - entry = malloc(sizeof *entry); - if (!entry) - return; - - entry->ID = prevEntry->ID; - insert_at_tail(&debug->Namespaces[currStackDepth][s][t].Severity[sev], &entry->link); - } - } - } - } + debug_push_group(debug); } @@ -1034,7 +1052,7 @@ _mesa_PopDebugGroup(void) prevStackDepth = debug->GroupStackDepth; debug->GroupStackDepth--; - gdmessage = &debug->DebugGroupMsgs[prevStackDepth]; + gdmessage = debug_get_group_message(debug); /* using log_msg() directly here as verification of parameters * already done in push */ |