diff options
author | Brian Paul <[email protected]> | 2015-04-14 10:24:22 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2015-04-15 16:30:49 -0600 |
commit | 2926bbfb280b2eb195cc031991c956da38d89508 (patch) | |
tree | 670f7450f6d5e08ad1f7054023dedc0edcb2689a /src/mesa/main/errors.c | |
parent | 11bfee4c3a9f285f4cd5467dac1af5f7f0dfa307 (diff) |
mesa: add _mesa_log(), _mesa_get_log_file() functions
_mesa_log() simply writes log information to stderr or MESA_LOG_FILE.
_mesa_get_log_file() returns the file handle to use for logging.
This will be used for shader dumping/logging instead of always printing
to stderr.
Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/mesa/main/errors.c')
-rw-r--r-- | src/mesa/main/errors.c | 43 |
1 files changed, 36 insertions, 7 deletions
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c index 8ffbf413c39..2aa1deb635f 100644 --- a/src/mesa/main/errors.c +++ b/src/mesa/main/errors.c @@ -1232,12 +1232,14 @@ _mesa_free_errors_data(struct gl_context *ctx) /** \name Diagnostics */ /*@{*/ +static FILE *LogFile = NULL; + + static void output_if_debug(const char *prefixString, const char *outputString, GLboolean newline) { static int debug = -1; - static FILE *fout = NULL; /* Init the local 'debug' var once. * Note: the _mesa_init_debug() function should have been called @@ -1249,9 +1251,9 @@ output_if_debug(const char *prefixString, const char *outputString, */ const char *logFile = getenv("MESA_LOG_FILE"); if (logFile) - fout = fopen(logFile, "w"); - if (!fout) - fout = stderr; + LogFile = fopen(logFile, "w"); + if (!LogFile) + LogFile = stderr; #ifdef DEBUG /* in debug builds, print messages unless MESA_DEBUG="silent" */ if (MESA_DEBUG_FLAGS & DEBUG_SILENT) @@ -1266,10 +1268,13 @@ output_if_debug(const char *prefixString, const char *outputString, /* Now only print the string if we're required to do so. */ if (debug) { - fprintf(fout, "%s: %s", prefixString, outputString); + if (prefixString) + fprintf(LogFile, "%s: %s", prefixString, outputString); + else + fprintf(LogFile, "%s", outputString); if (newline) - fprintf(fout, "\n"); - fflush(fout); + fprintf(LogFile, "\n"); + fflush(LogFile); #if defined(_WIN32) /* stderr from windows applications without console is not usually @@ -1285,6 +1290,18 @@ output_if_debug(const char *prefixString, const char *outputString, /** + * Return the file handle to use for debug/logging. Defaults to stderr + * unless MESA_LOG_FILE is defined. + */ +FILE * +_mesa_get_log_file(void) +{ + assert(LogFile); + return LogFile; +} + + +/** * When a new type of error is recorded, print a message describing * previous errors which were accumulated. */ @@ -1525,6 +1542,18 @@ _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) } +void +_mesa_log(const char *fmtString, ...) +{ + char s[MAX_DEBUG_MESSAGE_LENGTH]; + va_list args; + va_start(args, fmtString); + _mesa_vsnprintf(s, MAX_DEBUG_MESSAGE_LENGTH, fmtString, args); + va_end(args); + output_if_debug("", s, GL_FALSE); +} + + /** * Report debug information from the shader compiler via GL_ARB_debug_output. * |